Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 13458047713224642945 231 jinsen the Conjurer (level 5, -17/41 HPs) Began as a Draconian Conjurer on Sept 29, 2025. Demolished by a gnoll ... wielding a +1 whip of electrocution (19 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (2322 turns). jinsen the Conjurer (Draconian Conjurer) Turns: 2322, Time: 00:02:21 Health: -17/41 AC: 5 Str: 9 XL: 5 Next: 73% Magic: 1/10 EV: 11 Int: 20 God: Gold: 73 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles h - 4 poisoned darts Scrolls b - a scroll of butterflies {unknown} c - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} i - 2 scrolls of torment {unknown} j - a scroll of poison {unknown} k - 2 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions a - a potion of magic g - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting + Level 2.6 Dodging + Level 2.6 Stealth * Level 3.3 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Orb of Destruction Conj 11% 9d6 100% 7 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 exclusion: phantom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. x2 Your Conjurations skill increases to level 5! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll closely misses you. You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 flail! The searing ray misses the gnoll. The gnoll hits you with a +1 whip of electrocution! The gnoll hits you but does no damage. You are out of magic! You stop channelling your searing ray. The gnoll barely misses you. The gnoll hits you with a +1 whip of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... # ######### # #.......# # #...@...# ## ###########...#jj.############. #............###..#........>##. #.#########.## #.)............. #.# #.####')####......... #.###########[.......######.### #.........##..........## #.# # ###..######............## #.# # ####..# ##..............###.# # You could see 2 gnolls. Vanquished Creatures A phantom (D:2) Jessica (D:2) 5 gnolls (D:2) 5 adders (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 6 hobgoblins 4 quokkas 2 ball pythons (D:1) 2 bats 4 frilled lizards 3 giant cockroaches (D:1) 3 goblins (D:2) 3 kobolds (D:1) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinsen the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 679 | D:1 | Reached skill level 1 in Fighting 1196 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1239 | D:2 | Noticed a phantom 1244 | D:2 | Learned a level 2 spell: Searing Ray 1314 | D:2 | Noticed Jessica 1318 | D:2 | Killed Jessica 1449 | D:2 | Killed a phantom 1450 | D:2 | Reached XP level 4. HP: 29/36 MP: 0/8 1450 | D:2 | Reached XP level 5. HP: 33/41 MP: 0/9 2157 | D:2 | Found a faded altar of an unknown god. 2213 | D:2 | Found a sacrificial altar of Ru. 2315 | D:2 | Reached skill level 5 in Conjurations 2322 | D:2 | HP: 2/41 [gnoll/+1 whip of electrocution (5)] 2322 | D:2 | Demolished by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring D:2: kennysheep_big_flooded_room, layout_loops_ring, basic_ecumenical_altar, basic_altar, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Dodging | 2 | 2.6 Stealth | 2 | 2.6 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Tailslap | 10 | || 10 Dagger | 12 | 10 || 22 Cast: Magic Dart | 47 | 18 || 65 Searing Ray | 3 | 6 || 9 Armour: Skin | 16 | 23 || 39 Dodge: Dodged | 22 | 29 || 51