jinsen Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 30, D:1) a +0 dagger a rat skeleton a kobold skeleton (4, 38, D:1) a bat skeleton (7, 23, D:1) a maw talisman (13, 44, D:1) a +0 ring mail (16, 26, D:1) a +0 robe (18, 42, D:1) a ball python skeleton (52, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (16, -44, D:2) a +0 ring mail (16, 9, D:2) a +0 robe (18, -12, D:2) an adder skeleton (30, -35, D:2) a bat skeleton (34, -28, D:2) a +0 quarterstaff (38, -23, D:2) a ball python corpse (skeletalised by now) (42, -43, D:2) a frilled lizard skeleton (43, -41, D:2) a +0 whip a kobold skeleton (47, -32, D:2) a staff of cold (49, 13, D:2) a ball python corpse (skeletalised by now) (52, -11, D:2) a +0 dagger a +0 club (52, -10, D:2) a +0 club (52, -9, D:2) a +0 club a +0 mace a +2 helmet a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 sling (53, 0, D:2) the +1 pair of boots of Vehumet's Grace {Harm Rampage rPois Int-4} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (54, -35, D:2) a +0 club a kobold corpse (skeletalised by now) (57, -13, D:2) a +0 club (58, -5, D:2) a +0 robe (62, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 16, D:3) a +0 whip (3, -2, D:3) a rat skeleton (3, 18, D:3) a ball python corpse (skeletalised by now) (4, 21, D:3) a +1 plate armour of death (4, 27, D:3) a +0 short sword a +0 club a ball python skeleton (9, 19, D:3) a +0 dagger (11, -2, D:3) a +0 club (11, 25, D:3) a staff of fire (12, 30, D:3) a +0 short sword a kobold skeleton (15, 24, D:3) a +0 dagger (16, 22, D:3) an adder skeleton (27, 15, D:3) a +0 ring mail (28, 13, D:3) a +0 club (29, 13, D:3) a +0 short sword an orc skeleton (34, 2, D:3) a +0 sling (41, 29, D:3) a hobgoblin corpse (skeletalised by now) (44, 28, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Qaotaem's Antique Weapon Shop a +0 mace of venom (156 gold) a +0 whip (70 gold) a +0 falchion (84 gold) the +7 shortbow "Hydrabane" {drain, Fly rElec} (1582 gold) Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 short sword (84 gold) a +0 flail (98 gold) [Shop] Kyomeud's Distillery a potion of lignification (unknown) (39 gold) a potion of haste (130 gold) a potion of curing (unknown) (39 gold) a potion of curing (unknown) (39 gold) a potion of ambrosia (unknown) (104 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of brilliance (52 gold) [Shop] Lagathon's Assorted Antiques a tin of tremorstones (2/2) (960 gold) a +0 flail (84 gold) a potion of enlightenment (120 gold) a phantom mirror (960 gold) a +2 ring mail of cold resistance (504 gold) a +2 great sword of holy wrath (720 gold) a potion of curing (72 gold) the quicksilver dragon scales of the Old and Reckless {Will+ MP+5} (1620 gold) Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). [Shop] Zaore's Antique Armour Shop a +0 scale mail of willpower (286 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +2 robe of positive energy (387 gold) the +1 scale mail of Insecurity {Int+8} (852 gold) Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +10 chain mail of Wonder {+Inv rElec rN++ Str-4} (2056 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 robe (23 gold) a +0 buckler (117 gold) a +0 pair of gloves (117 gold) a +0 chain mail (156 gold) (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, -5, D:4) a +0 war axe (11, -7, D:4) a quill talisman (14, -35, D:4) a +0 ring mail (20, -44, D:4) an orb of guile (20, 8, D:4) a +0 quarterstaff (28, 5, D:4) a +0 whip a +0 robe (30, 4, D:4) a wyvern skeleton (32, -9, D:4) a ball python skeleton (35, 4, D:4) a +0 club a goblin corpse (skeletalised by now) (36, -2, D:4) a maw talisman (38, 1, D:4) a +0 club (45, -31, D:4) a parchment of Freeze (46, -40, D:4) a +0 flail (52, -9, D:4) a ball python skeleton (60, 6, D:4) a +0 club (61, -35, D:4) a +0 longbow (61, -33, D:4) a +0 quarterstaff (62, -39, D:4) a +0 falchion a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 club a gnoll corpse (0, 1, D:5) a +0 flail a scorpion corpse (1, -5, D:5) a scroll of amnesia