jinsen Level 1 of the Dungeon (7, -17, D:1) a +0 dagger a kobold skeleton (10, -2, D:1) a hobgoblin skeleton (10, 0, D:1) a +0 short sword a kobold skeleton (13, 13, D:1) a hobgoblin corpse (skeletalised by now) (15, 19, D:1) a medusa talisman (20, -17, D:1) a bat skeleton (21, 22, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (23, -10, D:1) a +0 dagger a kobold skeleton (24, -20, D:1) a quokka skeleton (24, -19, D:1) a stone a kobold skeleton (24, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -22, D:1) a hobgoblin skeleton (33, -3, D:1) a rat corpse (skeletalised by now) (34, -4, D:1) a quokka corpse (skeletalised by now) (41, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -3, D:1) a bat corpse (skeletalised by now) (43, -17, D:1) a +0 leather armour (46, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Itycriw's Magic Scroll Shoppe a scroll of enchant weapon (90 gold) a scroll of revelation (90 gold) a parchment of Leda's Liquefaction (156 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of immolation (48 gold) (0, 0, D:2) a +0 dagger a goblin skeleton (1, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 13, D:2) a +0 club a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 8, D:2) a +0 club a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (21, 9, D:2) a +0 flail (24, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -19, D:2) a jackal corpse (skeletalised by now) (28, 26, D:2) a bat skeleton (30, -7, D:2) a +0 short sword a frilled lizard skeleton a kobold skeleton an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a spore talisman (5, -10, D:3) a hobgoblin skeleton (6, -28, D:3) a +3 dagger (12, -26, D:3) a +2 hand axe of freezing (24, -27, D:3) a jackal skeleton (24, -19, D:3) a +0 dagger (25, -28, D:3) a jackal skeleton (25, -27, D:3) a jackal skeleton (26, -28, D:3) a +0 sling (32, -12, D:3) a +0 club (33, -25, D:3) a +0 dagger (45, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a storm talisman (14, -2, D:4) a +0 dagger (17, 37, D:4) a +0 club (26, 12, D:4) a parchment of Kinetic Grapnel (31, 24, D:4) a +0 club (40, 0, D:4) a +0 dagger a +0 robe an orc skeleton (40, 1, D:4) a +0 club an orc skeleton (41, 0, D:4) a +0 dagger an orc skeleton (41, 1, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (59, 5, D:4) a hobgoblin corpse (skeletalised by now) (60, 17, D:4) a +0 club (60, 19, D:4) a +0 club a +0 club a goblin corpse (skeletalised by now) (61, 15, D:4) a +0 dagger (61, 16, D:4) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (61, 17, D:4) a +0 dagger a +0 animal skin (61, 18, D:4) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (62, 19, D:4) a +0 dagger (67, 37, D:4) a +0 robe Level 5 of the Dungeon (9, 16, D:5) a +0 spear (10, 18, D:5) a +0 ring mail (12, 16, D:5) a hound skeleton (19, 31, D:5) a +0 ring mail a +0 dagger an orc skeleton (19, 37, D:5) a +0 flail (21, 38, D:5) a +0 short sword a kobold skeleton (23, 35, D:5) the +1 robe of the Ward {rF- Int+4} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). It can be maximally enchanted to +2. (23, 43, D:5) a +0 whip (25, -3, D:5) a +0 club an orc skeleton (29, -4, D:5) a +0 hand axe (29, -3, D:5) a +0 robe a +0 dagger an orc skeleton (30, -3, D:5) a +0 robe a +0 dagger an orc skeleton (31, 26, D:5) 2 boomerangs (36, 15, D:5) a +0 giant club (36, 25, D:5) 2 boomerangs (37, 10, D:5) a parchment of Launch Clockwork Bee (47, 18, D:5) a +0 flail (53, 15, D:5) a +0 club a +0 ring mail a +0 falchion an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 2, D:6) a steam dragon corpse (skeletalised by now) (10, 16, D:6) a +0 flail a +0 robe (11, 16, D:6) a +4 falchion a +0 robe a +0 scale mail (12, 16, D:6) a +3 morningstar a +0 robe (14, 16, D:6) a +0 halberd a +0 robe (14, 36, D:6) a +0 whip a gnoll corpse (skeletalised by now) (15, 36, D:6) a +0 spear a +2 flail of concussion a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (16, 36, D:6) a +2 vampiric whip a +0 robe (21, 16, D:6) a +0 giant spiked club (22, -4, D:6) a +0 club a +0 ring mail an orc skeleton (25, 4, D:6) a +0 ring mail (26, 18, D:6) a +0 mace a +0 dagger a +0 robe an orc skeleton an orc skeleton (30, 16, D:6) a +0 dagger an orc skeleton (32, 22, D:6) a +0 short sword a +0 chain mail (33, 21, D:6) a +0 devious dagger a +0 robe (33, 22, D:6) a +1 short sword of flaming an orc skeleton (33, 25, D:6) a +0 giant club (34, 25, D:6) a +0 dagger a black bear skeleton (37, 8, D:6) a black bear skeleton (38, -4, D:6) a +0 club an orc skeleton (41, 29, D:6) a +0 giant club an ogre corpse (skeletalised by now) (42, 29, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, -16, D:7) a +4 vampiric trident a +0 robe (5, -28, D:7) a +0 leather armour (6, -32, D:7) a quill talisman (22, -42, D:7) a +0 club a +0 leather armour an orc skeleton (23, -42, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc skeleton (24, -31, D:7) a +0 ring mail (40, -43, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 whip 8 stones a +0 dagger a +0 whip a kobold skeleton (0, 1, D:8) a +0 dagger a kobold skeleton (1, 1, D:8) a stone a +0 club a kobold skeleton (10, -19, D:8) a scroll of amnesia (11, -21, D:8) a +0 long sword (11, -18, D:8) a parchment of Call Imp (11, 11, D:8) a wyvern skeleton (12, -19, D:8) 2 potions of ambrosia (12, 11, D:8) a +0 mace (13, 15, D:8) a +0 hat (18, 0, D:8) a +0 dagger (19, -6, D:8) a +0 quarterstaff (21, -10, D:8) a black bear skeleton (27, -12, D:8) a wolf skeleton (27, -11, D:8) a wolf skeleton (28, -11, D:8) a wolf skeleton (38, 8, D:8) a scroll of noise (39, 5, D:8) a staff of necromancy (unseen) Level 9 of the Dungeon (5, -11, D:9) a +0 short sword a +0 ring mail a +0 club a +1 trident of venom a +0 trident a +0 robe a +0 dagger an orc skeleton an orc skeleton (10, -7, D:9) a +0 arbalest a yaktaur corpse (skeletalised by now) (11, -6, D:9) a manticore corpse (skeletalised by now) (12, -11, D:9) a +0 ring mail a +0 leather armour a +1 helmet a +1 dire flail (12, -9, D:9) a +2 war axe of electrocution (13, -8, D:9) a parchment of Lehudib's Crystal Spear (15, -10, D:9) a +0 hand axe a +0 robe (15, -6, D:9) a +0 orcbow (18, 0, D:9) a +0 whip a kobold skeleton (18, 7, D:9) a +0 club (19, 1, D:9) a yak skeleton (19, 5, D:9) a +0 short sword a +0 dagger a +0 shortbow a kobold skeleton a kobold skeleton (19, 6, D:9) a +0 whip (19, 16, D:9) a howler monkey skeleton (20, 6, D:9) a +0 short sword (27, 24, D:9) an acid dragon skeleton (27, 25, D:9) a +0 short sword a kobold skeleton (29, 22, D:9) a water moccasin skeleton (30, 23, D:9) a +1 antimagic short sword a +0 whip 5 stones (34, 26, D:9) a +0 club (45, 24, D:9) a yak skeleton (45, 25, D:9) a yak skeleton (46, 23, D:9) a yak skeleton (47, 21, D:9) a +0 flail Level 10 of the Dungeon [Shop] Kimat's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) (12, 13, D:10) a +0 dagger a +0 robe (16, -3, D:10) a komodo dragon skeleton (24, -18, D:10) a yak skeleton (24, -16, D:10) a wyvern skeleton (24, -15, D:10) a +0 short sword a yak skeleton an orc skeleton (25, -16, D:10) a +0 falchion (26, -16, D:10) 3 large rocks (27, -16, D:10) a +0 mace a +0 plate armour (28, -14, D:10) a +0 club an orc skeleton (28, -11, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -18, D:10) a +0 club a kobold skeleton (29, -14, D:10) a +0 club a +0 ring mail (31, 3, D:10) a +0 leather armour a +0 club (35, -19, D:10) a wolf skeleton a wolf skeleton (36, -20, D:10) a +0 club a +0 leather armour (40, 19, D:10) a +0 ring mail (45, 3, D:10) a +0 ring mail (46, -4, D:10) a +0 scale mail (60, -3, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 11 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (1, 2, Lair:1) the +3 hand axe "Henoecoe" {sunder, *Noise rC+ rN+++ Str+3} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). It can be maximally enchanted to +9.