jiwoojiwoo Level 1 of the Dungeon [Shop] Bitasowk's Antique Weapon Emporium a +0 hand axe of flaming (236 gold) a +0 whip (80 gold) a +0 hand axe (96 gold) a +3 great mace of concussion (864 gold) a +0 short sword (96 gold) a +0 dagger (64 gold) a +0 trident (112 gold) a +0 hand axe (96 gold) a +0 whip (80 gold) (0, 0, D:1) a +0 club a goblin skeleton (3, -11, D:1) a rat corpse (skeletalised by now) (3, -10, D:1) a rat corpse (skeletalised by now) (4, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, -6, D:1) a +0 chain mail (5, -2, D:1) a rat skeleton (11, 18, D:1) a ball python corpse (skeletalised by now) (12, 15, D:1) a +0 quarterstaff (15, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 0, D:1) a +0 spear a gnoll skeleton (39, 3, D:1) the serpent talisman of Qaipelea {rElec rF+ Dex-2} [serpent talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). (41, 32, D:1) a +0 dagger (43, 29, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (43, 37, D:1) a +0 ring mail (44, 29, D:1) a +0 short sword a kobold skeleton (51, 16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rauxta's Antique Armour Shop a +0 leather armour (48 gold) a +0 robe (21 gold) the +4 plate armour of Card Tricks {Command, Dex+3} (1351 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 chain mail (144 gold) the +0 robe "Zisi" {Harm Str+5 Int-5} (189 gold) Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 robe (21 gold) a +0 leather armour (48 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, 22, D:2) a +0 ring mail (7, -2, D:2) a +0 short sword a kobold skeleton (22, -2, D:2) a jackal corpse (skeletalised by now) (23, 24, D:2) a -3 club (24, 23, D:2) a rat skeleton (40, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 16, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, 0, D:3) a jackal corpse (5, 30, D:3) a +0 whip a stone a kobold corpse (6, 7, D:3) a +0 quarterstaff (6, 17, D:3) a +0 whip (12, 15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (16, 12, D:3) a hobgoblin corpse (skeletalised by now) (18, 11, D:3) a hobgoblin corpse (skeletalised by now)