Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 11584015519981194302 30 jiyva1 the Shooter (level 3, -1/29 HPs) Began as a Gale Centaur Hunter on Oct 16, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (656 turns). jiyva1 the Shooter (Gale Centaur Hunter) Turns: 656, Time: 00:00:58 Health: -1/29 AC: 1 Str: 11 XL: 3 Next: 1% Magic: 3/3 EV: 4 Int: 7 God: Gold: 64 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: held A: large, hooves 3, deformed body, stampede 1, agile 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions w - a potion of heal wounds f - a potion of might {unknown} j - a potion of attraction {unknown} k - a potion of cancellation {unknown} l - a potion of curing {unknown} d - a potion of resistance {unknown} M - a potion of mutation Baubles g - 2 flux baubles Skills: - Level 2.0 Fighting + Level 5.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 63% 2 Scorch Fire 0% 2d5 63% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Teleport Other Tloc 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. You are agile. (Dex +4, Str/Int -1) Your spells are a little easier to cast, but a little less powerful. Message History The arrow completely misses the ribbon worm. The ribbon worm barely misses you. You shoot an arrow. The arrow completely misses the ribbon worm. The ribbon worm bites you. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm bites you. You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm bites you. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you! You die... #................ #.#######'####### ##.#####.......### #......'.......... ##.#####.......### #.# #.......# #.# ###.......# ####.# #......#+## #..@w###......# ...........'....>.# # .........###......#.# .........###.)....#.### ....................... ....................... #####....##.........### ####.##.#.#........ ............... You could see a ribbon worm (catching breath). Vanquished Creatures 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds (D:1) 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiyva1 the Gale Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 419 | D:1 | Reached skill level 5 in Ranged Weapons 566 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 566 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 621 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 656 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_basic, kennysheep_generic_room_10, grunt_decor_resistance Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.0 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 74 Drink: Heal wounds || 1 Mutation || 1 Read: Teleportation || 1 Armour: Leather armour || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 672 | 655 | 17 | 3 | 505 | 2 | 336.0 | Dungeon | 672 | 655 | 17 | 3 | 505 | 2 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 598 daAuts D:2: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+