Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 9100271304905966566 91 jiyva1 the Shooter (level 4, -2/36 HPs) Began as a Gale Centaur Hunter on Oct 17, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1583 turns). jiyva1 the Shooter (Gale Centaur Hunter) Turns: 1583, Time: 00:01:38 Health: -2/36 AC: 1 Str: 13 XL: 4 Next: 33% Magic: 4/4 EV: 9 Int: 8 God: Gold: 110 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies i - 2 scrolls of identify Potions c - a potion of curing L - a potion of lignification Skills: - Level 2.0 Fighting + Level 5.9 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Shock Conj/Air 0% 1d3 50% 1 Grave Claw Necr 0% 2d7 63% 2 Scorch Fire 0% 2d5 63% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The arrow hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! The gnoll throws a throwing net. The throwing net barely misses you. You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You stampede towards the gnoll! You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is staggered. The gnoll closely misses you. You see here a +0 club. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. You stop stampeding. The gnoll misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear! You die... ... .. ###.# #(# #.#.#..# #.# #.##...# ### #.# #......# #.. #.# #...(..# #.# #.# #......# #.# #.# #......# #.# #)# #......####.. #@# #.###.†##...# #)####.###..##...# #ğ..........!..... ######............ #.###.#...... #............ ###.#.###...# ######....# #.### #...[...†.###.### You could see a gnoll. Vanquished Creatures A clockroach (D:3) 2 gnolls (D:3) 3 adders A dart slug (D:1) 4 endoplasms 2 hobgoblins 4 quokkas 3 ball pythons 4 bats A frilled lizard (D:1) 2 goblins 3 kobolds (D:1) 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiyva1 the Gale Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 215 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 767 | D:2 | Reached skill level 5 in Ranged Weapons 851 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1519 | D:3 | Reached XP level 4. HP: 31/36 MP: 4/4 1583 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, minmay_statues_item, dreamdust_mushroom_princess D:2: layout_loops_ring, minivault_14, minmay_tripent D:3: layout_loops_ring, marbit_many_paths, minmay_misc_feat_columns, supply_closet_lemuel, feat_on_display, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.9 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 78 | 15 || 93 Read: Noise | 1 | || 1 Fog | 1 | || 1 Identify | 4 | 1 || 5 Enchant weapon | 1 | || 1 Silence | 1 | || 1 Armour: Leather armour | 19 | 7 || 26 Dodge: Dodged | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1600 | 1547 | 53 | 32 | 1294 | 3 | 533.3 | Dungeon | 1600 | 1547 | 53 | 32 | 1294 | 3 | 533.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 652 daAuts D:3: 175 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+