Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 14140724886396702302 70 jjh the Chiller (level 4, -5/27 HPs) Began as an Octopode Ice Elementalist on Nov 2, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (878 turns). jjh the Chiller (Octopode Ice Elementalist) Turns: 878, Time: 00:02:19 Health: -5/27 AC: 1 Str: 7 XL: 4 Next: 20% Magic: 2/7 EV: 12 Int: 19 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 3.8 Stealth + Level 2.6 Spellcasting + Level 4.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Summon Ice Beast Ice/Summ 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 8% 3 Ozocubu's Armour Ice 19% N/A 8% 3 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You encounter a hobgoblin. The goblin leaves your sight. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Nothing appears to happen. Casting: Summon Ice Beast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The adder hisses angrily. The adder attacks as it pursues you! The adder bites you but does no damage. The bat leaves your sight. You swap places with your ice beast. The adder barely misses you. Your ice beast misses the adder. The adder barely misses you. Your ice beast barely misses the adder. The adder bites you. Your ice beast barely misses the adder. You barely miss the adder. You grab the adder. You constrict the adder. The adder bites you. The goblin hits your ice beast with a +0 dagger. Your ice beast hits the adder. Your ice beast freezes the adder! The adder dies! Your ice beast hits the goblin. Your ice beast freezes the goblin! The goblin dies! Something barely misses your ice beast. You swap places with your ice beast. Things that are here: a +0 dagger; a goblin corpse; an adder corpse The gnoll completely misses you. The bat leaves your sight. You hit the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is lightly wounded. Your ice beast closely misses the gnoll. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your ice beast closely misses the gnoll. The gnoll hits you with a +0 halberd! You die... #.#.#.# b. ..#.#.##### .g ###.#.....##### .# ###.#####)....# .## ....#...'.....# ##.. #####.###.....# #.. #.#>...##.....# #.# # .......##########ğ#####.# ................@.Y....># .....#.################+# .###.#.# ## #...# .. ##### . You could see a gnoll (ally target) (ğ), a hobgoblin (wandering) (g) and a friendly ice beast (summoned) (Y). Vanquished Creatures A jelly (D:2) A dart slug (D:1) 3 endoplasms 5 hobgoblins 5 ball pythons (D:1) 6 bats (D:1) A frilled lizard (D:2) 4 goblins 2 kobolds 7 rats (D:1) 35 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A goblin (D:2) 2 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jjh the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 461 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 768 | D:2 | Reached XP level 4. HP: 22/27 MP: 2/7 861 | D:2 | Learned a level 3 spell: Summon Ice Beast 878 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms D:2: layout_basic, chequers_big_river, minmay_bisected, uniq_natasha Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.8 Stealth | 3 | 3.8 Spellcasting | 2 | 2.6 Ice Magic | 4 | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 2 || 42 Melee: Dagger | 36 | 2 || 38 Constrict | 15 | 1 || 16 Unarmed | 4 | || 4 Tentacles | 10 | || 10 Cast: Freeze | 9 | 2 || 11 Summon Ice Beast | | 1 || 1 Stab: Sleeping | 7 | || 7 Distracted | 1 | || 1 Armour: None | 30 | 5 || 35 Dodge: Dodged | 37 | 4 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 878 | 878 | 0 | 0 | 467 | 2 | 439.0 | Dungeon | 878 | 878 | 0 | 0 | 467 | 2 | 439.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:2: 241 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+