Seeded DCSS version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 10702719844273699908 (custom seed) 6 jjh the Chiller (level 1, -1/11 HPs) Began as an Octopode Ice Elementalist on Nov 2, 2026. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (171 turns). jjh the Chiller (Octopode Ice Elementalist) Turns: 171, Time: 00:00:39 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 81% Magic: 3/3 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of might {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! You now have 10 gold pieces. Found a long sword. You encounter an endoplasm. You encounter a bat. The bat hits you. The bat barely misses you. You tentacle-slap the bat but do no damage. You grab the bat. You constrict the bat. The bat closely misses you. The bat struggles to escape constriction. x2 You tentacle-slap the bat. You tentacle-slap the bat but do no damage. The bat is heavily wounded. You constrict the bat. You kill the bat! Your Stealth skill increases to level 3! You see here a bat corpse. You encounter a dart slug. You encounter an endoplasm. You open the door. There is an open door here. You encounter an endoplasm and an adder. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The adder hisses angrily. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.######### #..Sj@j...# #.######.## #.# ###'### .####.....# ..........# .w........# #.....#.#...... #.....#.#.######## You could see an adder (S) and 2 endoplasms (j). Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) A bat (D:2) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jjh the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:1 | You fall into a shaft and drop 1 floor! 171 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, st_stairs_5, chequers_serial_rivers_micro_d D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 3 | 3.0 Spellcasting | 2 | 2.1 Ice Magic | 4 | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Constrict || 4 Tentacles || 4 Punch || 1 Armour: None || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 7 | 2 | 85.5 | Dungeon | 171 | 171 | 0 | 0 | 7 | 2 | 85.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts D:2: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+