Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 18415754995852850754 54 jjh the Chiller (level 3, 0/4 HPs) Began as an Octopode Ice Elementalist on Nov 3, 2026. Slain by a rat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1167 turns). jjh the Chiller (Octopode Ice Elementalist) Turns: 1167, Time: 00:02:10 Health: 0/4 AC: 1 Str: 7 XL: 3 Next: 89% Magic: 6/6 EV: 11 Int: 19 God: Gold: 59 SH: 3 Dex: 12 Spells: 5/6 levels left rFire + . . (50%) c - +2 dagger (venom) rCold . . . (100%) a - +0 buckler rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) d - ring of protection from fire rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) g - medusa talisman %: no passive effects @: medusa-form A: stinger hair, lithotoxin, reduced hp, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +2 dagger of venom (weapon) e - a +0 dagger of venom Armour a - a +0 buckler (worn) Jewellery d - a ring of protection from fire (worn) f - a +4 ring of protection Talismans g - a medusa talisman (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - 3 potions of haste {unknown} j - a potion of curing {unknown} k - 2 potions of might {unknown} Skills: + Level 0.5 Short Blades + Level 2.5 Dodging + Level 3.7 Stealth + Level 0.7 Shields + Level 2.4 Spellcasting + Level 4.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 14% 3 Ozocubu's Armour Ice 18% N/A 14% 3 Summon Ice Beast Ice/Summ 10% N/A 34% 3 Construct Spike Launche Frge 4% 2d3 38% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/245% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. You feel sick. You feel sick. You are no longer poisoned. h - a scroll labelled FEGGID QEWI f - a +4 ring of protection You encounter an adder. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! No target in view! You see here an adder corpse. You encounter a rat. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! You see here a medusa talisman. g - a medusa talisman You begin transforming. You continue transforming. x3 A mane of stinging tendrils grows from your head. You encounter a hobgoblin, a bat and an adder. Found a leather armour. There are monsters nearby! The hobgoblin shouts! You encounter a rat. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The rat bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You encounter a kobold. It is wielding a +0 short sword and quivering stones. You see here a hobgoblin corpse. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. Your grab misses the rat. The rat bites you. You die... ####### #.....###### ##........... ##...#.###.## ##########..#.#.J.# ...........##.###r# ...#####.####.. ... ...# #.# #.## K#.# ..÷# #.# #.# ...[# ...# ##.## #.# .# ## ...# ##.#.# .. ## ...###†###†...# ....#.## #.#.... You could see a kobold (K) and a rat (r). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 5 ball pythons 6 bats 4 frilled lizards 4 goblins 2 kobolds (D:1) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jjh the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 179 | D:1 | Found a faded altar of an unknown god. 423 | D:1 | Found Eschuesua's General Store. 734 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1167 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, serial_shops, shop, ebering_ecumenical_altar_mist, minivault_27, minmay_tiny_reverse_x D:2: layout_loops_ring, minmay_indecisive_spiral Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.5 Stealth | 3 | 3.7 Spellcasting | 2 | 2.4 Ice Magic | 4 | 4.2 Short Blades | | 0.5 Shields | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * 95 | 3 Medusa | 4 | 0 Action || total ---------------------------++------- Attack: Normal || 64 Melee: Unarmed || 11 Constrict || 18 Tentacles || 12 Dagger || 53 Stab: Sleeping || 10 Armour: None || 27 Dodge: Dodged || 32 Block: Buckler || 4 Form: Medusa || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1159 | 11 | 0 | 870 | 2 | 585.0 | Dungeon | 1170 | 1159 | 11 | 0 | 870 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 440 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+