jjh Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (2, 6, D:1) a +0 dagger (4, 1, D:1) a +0 dagger (5, 1, D:1) a +0 dagger (9, -2, D:1) a rat corpse (12, -10, D:1) a mist talisman (14, 18, D:1) a ball python corpse (16, 3, D:1) a bat corpse (skeletalised by now) (16, 4, D:1) a rat corpse (skeletalised by now) (21, 10, D:1) a +0 leather armour (27, 10, D:1) a rat corpse (skeletalised by now) (33, 8, D:1) a +0 club (39, 9, D:1) a +0 short sword (40, -4, D:1) a bat corpse (skeletalised by now) (43, 15, D:1) the quill talisman "Jaom" {rF++ Dex-2 Slay+5} [quill talisman] rF++: It greatly protects you from fire. Dex-2: It affects your dexterity (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Level 2 of the Dungeon (19, 4, D:2) a jackal corpse a jackal corpse a jackal corpse (20, 4, D:2) a bat corpse a jackal corpse (25, -1, D:2) a +0 spear a gnoll corpse