jk645200 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, 38, D:1) a +0 dagger (8, 45, D:1) a ball python corpse (skeletalised by now) (10, 9, D:1) a +0 spear (13, 52, D:1) a quokka corpse (skeletalised by now) (16, 54, D:1) a +0 club (18, 42, D:1) a +0 club (24, 52, D:1) a +0 dagger (38, 4, D:1) a +0 dagger a kobold skeleton (38, 43, D:1) a hobgoblin skeleton (45, 54, D:1) a +0 leather armour (51, 53, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 13, D:1) a hobgoblin skeleton (52, 21, D:1) a rat skeleton (57, 51, D:1) a +0 sling (63, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Pext's Antique Weapon Shoppe the +9 dagger "Gaff" {heavy, rElec rF+} (1531 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 whip (55 gold) a +0 dagger (44 gold) a +5 demon trident of venom (1254 gold) a +0 trident (77 gold) a +0 club (11 gold) a +2 flail of protection (356 gold) a +0 short sword (66 gold) the +7 morningstar of Flawed Execution {drain, rN+} (1254 gold) rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:2) a +0 club 3 stones (4, 45, D:2) a frilled lizard corpse (skeletalised by now) (10, 8, D:2) a +0 short sword (12, 23, D:2) a +0 dagger 4 stones (13, 31, D:2) a bat skeleton (18, 22, D:2) a staff of fire (19, 34, D:2) a +0 leather armour (20, 1, D:2) a +0 club (23, 38, D:2) a +0 club (29, 2, D:2) a +0 mace (36, 20, D:2) a bat corpse (skeletalised by now) (42, 28, D:2) a +0 pair of gloves (44, 10, D:2) a +0 dagger a kobold skeleton (50, 32, D:2) an adder skeleton (60, 0, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (7, 2, D:3) a +0 rapier (15, -12, D:3) a +0 robe (18, -12, D:3) 4 large rocks (21, -11, D:3) a +0 whip (22, -11, D:3) a +0 short sword