jmjkjw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 5, D:1) a rat corpse (skeletalised by now) (12, 12, D:1) a +0 club a ball python corpse (skeletalised by now) (17, -24, D:1) a jackal skeleton (17, -23, D:1) a jackal skeleton (21, -24, D:1) a frilled lizard skeleton (21, 6, D:1) a +0 club (45, -16, D:1) a bat skeleton (46, -11, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (47, -15, D:1) a +0 club a goblin skeleton (50, 9, D:1) a hobgoblin skeleton (50, 17, D:1) a hobgoblin corpse (skeletalised by now) (52, -8, D:1) a +0 club a +0 dagger (56, -20, D:1) a +0 club a kobold corpse (skeletalised by now) (59, -8, D:1) a bat corpse (skeletalised by now) (65, -3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe of venom (1, -1, D:2) an orb of guile (8, 10, D:2) a +0 rapier (9, 18, D:2) a +0 short sword an adder skeleton a hobgoblin skeleton a kobold skeleton (12, -11, D:2) a ball python skeleton (14, -5, D:2) a +0 robe (16, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 16, D:2) a staff of fire (17, 7, D:2) the +2 short sword of Vyjaener {heavy, rPois rF+ rC+ rCorr} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (17, 14, D:2) a +0 short sword (21, 1, D:2) a parchment of Foxfire (25, -13, D:2) a +0 dagger (27, -9, D:2) a +0 flail (35, -11, D:2) a +0 dagger (35, 1, D:2) a +0 club (38, 4, D:2) a quokka corpse (skeletalised by now) (40, 15, D:2) a +0 mace (43, 2, D:2) a ball python corpse (skeletalised by now) (43, 18, D:2) a +0 buckler Level 3 of the Dungeon (3, -20, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, 10, D:3) a +2 dagger of pain (16, 13, D:3) a +0 dagger a goblin skeleton a quokka skeleton (17, -18, D:3) a +1 short sword of draining (28, 27, D:3) a bat skeleton (37, 27, D:3) a +0 scale mail (43, 14, D:3) a +0 club a goblin skeleton (44, 12, D:3) a +0 dagger Level 4 of the Dungeon (11, -3, D:4) a +0 club (16, 22, D:4) a hound skeleton (19, 26, D:4) a +0 dagger (19, 27, D:4) a +0 club a +0 leather armour (20, 9, D:4) a +0 leather armour (21, 32, D:4) a +0 dagger a goblin corpse (skeletalised by now) (22, -18, D:4) a +0 short sword (22, -3, D:4) a +0 whip (29, 30, D:4) a +0 quarterstaff (30, -5, D:4) an adder corpse (skeletalised by now) (31, 29, D:4) a +0 arbalest (33, 2, D:4) a hound corpse (skeletalised by now) (39, -10, D:4) a hobgoblin corpse (skeletalised by now) (40, 6, D:4) a quokka skeleton (41, 19, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (3, -2, D:5) a +0 short sword a +0 leather armour (8, 4, D:5) a wand of flame (27) (24, -13, D:5) a hound corpse (37, -5, D:5) a +0 dagger a +0 ring mail (37, -4, D:5) a +0 mace an adder corpse (38, -5, D:5) a +0 dagger an orc corpse (39, -4, D:5) a +0 dagger (48, 10, D:5) a +0 ring mail (49, 5, D:5) a +0 scale mail a +2 flail of draining the human corpse of Edmund (skeletalised by now) (54, 11, D:5) a +0 leather armour (57, -4, D:5) a +0 mace the Ecumenical Temple