Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 10617753441880163366 386 jmjkjw the Trooper (level 6, -3/57 HPs) Began as a Revenant Fighter on Apr 4, 2026. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:06:55 (3498 turns). jmjkjw the Trooper (Revenant Fighter) Turns: 3498, Time: 00:06:56 Health: -3/57 AC: 6 Str: 22 XL: 6 Next: 48% Magic: 5/5 EV: 8 Int: 7 God: Gold: 218 SH: 8 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) - Claws rCold + . . (50%) b - +0 buckler rNeg + + + (0%) a - +0 scale mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Missiles c - 14 stones (quivered) e - 3 poisoned darts Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Jewellery d - an amulet of reflection (worn) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of silence {unknown} h - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of immolation {unknown} m - a scroll of vulnerability {unknown} o - a scroll of poison {unknown} Potions m - 2 potions of might f - a potion of attraction {unknown} j - 6 potions of heal wounds {unknown} n - a potion of curing {unknown} Skills: - Level 6.0 Fighting + Level 3.0 Armour + Level 3.0 Shields - Level 5.4 Unarmed Combat You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 0% 1d3 83% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 92% 2 Grave Claw Necr 0% 2d7 92% 2 Launch Clockwork Bee Frge 0% N/A 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Cause Fear Hex 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The gnoll is almost dead. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You claw the gnoll! You kill the gnoll! You barely miss the quokka. You block the quokka's attack. You scratch the quokka. You kill the quokka! You closely miss the shadow imp. The shadow imp summons a swarm of flies. You block the shadow imp's attack. You closely miss the shadow imp. You block the shadow imp's attack. You barely miss the shadow imp. The shadow imp barely misses you. You claw the shadow imp! The shadow imp is heavily wounded. The shadow imp barely misses you. You claw the shadow imp! You kill the shadow imp! You encounter an ogre. It is wielding a +0 giant club. Your Armour skill increases to level 3! Your Shields skill increases to level 3! There is an open door, spattered with blood here. Items here: )) ††. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hear an angry hiss. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. You barely miss the ogre. The ogre hits you with a +0 giant club!! You die... #.#..........#.# #####....##### #.#...########.# ####.### #..............# #...# #################### #####.# #......+..# #...#.### #......#...#+.ß.#...# .....##...#...###.## #O..+##..#...##.... #.@.#.###'.ß.)..##. #...#..#.#...#####. .....###)##..#...# ## ..... ##..##+.ß.# ..... ##.# #...# ##### ############## #........... #.########## #.# You could see an ogre. Vanquished Creatures A howler monkey (D:4) 3 hounds (D:4) A clockroach (D:3) An iguana (D:3) 5 gnolls 8 adders A shadow imp (D:4) 3 ribbon worms 2 dart slugs 6 orcs 4 endoplasms 9 hobgoblins 5 quokkas 10 ball pythons 6 bats 3 frilled lizards 6 goblins 6 jackals 8 kobolds 7 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jmjkjw the Revenant Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 85 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 508 | D:2 | Reached skill level 4 in Fighting 508 | D:2 | Learned a level 1 spell: Freeze 508 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 508 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 650 | D:2 | Reached XP level 4. HP: 13/41 MP: 4/4 1981 | D:3 | Reached skill level 5 in Fighting 2138 | D:3 | Reached XP level 5. HP: 48/48 MP: 5/5 3097 | D:4 | Reached skill level 5 in Unarmed Combat 3106 | D:4 | Reached XP level 6. HP: 45/57 MP: 5/5 3224 | D:4 | Reached skill level 6 in Fighting 3498 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, kennysheep_pointless_box, minmay_misc_feat_encased D:2: layout_basic, grunt_decor_fettered, lemuel_flame_loot_1 D:3: layout_basic, minmay_randomly_rotated_circles D:4: minmay_chambers_of_threes, layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 6 | 6.0 Unarmed Combat | 3 4 5 | 5.4 Armour | 3 | 3.0 Shields | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | 207 || 283 Melee: Unarmed | 76 | 207 || 283 Armour: Scale mail | 64 | 122 || 186 Dodge: Dodged | 35 | 72 || 107 Block: Buckler | 13 | 89 || 102 Reflection | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3487 | 3379 | 108 | 214 | 2555 | 4 | 871.8 | Dungeon | 3487 | 3379 | 108 | 214 | 2555 | 4 | 871.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1192 daAuts D:3: 988 daAuts D:4: 692 daAuts D:1: 614 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+