jmjkjw Level 1 of the Dungeon (32, 4, D:1) a +0 sling (33, 36, D:1) a +0 club 4 stones (41, 34, D:1) a hobgoblin corpse (skeletalised by now) (50, 37, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (54, 10, D:1) a quokka skeleton (56, 28, D:1) a jackal corpse (skeletalised by now) (65, 25, D:1) a jackal corpse (skeletalised by now) (66, 27, D:1) a jackal corpse (skeletalised by now) (69, 20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ymuemouc's Magic Scroll Shop a scroll of enchant armour (unknown) (105 gold) a parchment of Alistair's Intoxication (257 gold) a scroll of silence (unknown) (133 gold) a scroll of torment (133 gold) a scroll of noise (unknown) (14 gold) 3 scrolls of acquirement (2184 gold) [Shop] Biynixey's Antique Weapon Boutique a +2 dagger of protection (345 gold) a +0 short sword (72 gold) a +0 spear (72 gold) the +1 mace "Begied" {concuss, *Noise Int+3 Dex+2} (528 gold) *Noise: It may make a loud noise when swung. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 short sword (72 gold) a +0 mace of draining (177 gold) a +0 mace (72 gold) a +0 long sword (84 gold) [Shop] Xawirr's Antique Armour Shop a +3 ring mail of fire resistance (598 gold) the +3 pair of seven-league boots {Rampage+∞} (920 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. a +0 robe (20 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +2 scale mail of willpower (483 gold) a scarf of shadows (276 gold) the +1 ring mail of Limarovash {rC+ Dex+5 Slay+2 Stlth-} (931 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 ring mail (92 gold) the +1 chain mail of Defence {rC- rCorr Int+3 Stlth+} (591 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Elir's Antique Weapon Emporium a +2 rapier of distortion (616 gold) a +0 spear (72 gold) a +5 war axe of draining (799 gold) a +0 dagger (48 gold) a +0 sling (36 gold) a +0 sling (36 gold) a +0 falchion (72 gold) a +0 rapier (132 gold) a +0 dagger (48 gold) (0, 0, D:2) a +0 scimitar (16, 18, D:2) a ball python corpse (skeletalised by now) (16, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 28, D:2) a +0 whip 2 stones (18, -1, D:2) a +0 ring mail (18, 26, D:2) a bat corpse (skeletalised by now) (20, -3, D:2) a bat skeleton (28, 25, D:2) an adder corpse (skeletalised by now) (29, 25, D:2) a +0 dagger (30, 25, D:2) a +0 trident (33, 9, D:2) a +0 club (34, 10, D:2) a hobgoblin skeleton (34, 11, D:2) a +0 club a +0 sling a goblin skeleton (35, -9, D:2) a rat corpse (skeletalised by now) (35, 6, D:2) a +0 mace (35, 10, D:2) a +0 short sword a kobold skeleton (42, -7, D:2) a scarab talisman (43, -8, D:2) a bat corpse (skeletalised by now) (45, -3, D:2) a +0 falchion (49, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -19, D:3) the +1 leather armour of Oblivion {rElec rC+++ Int-3} rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (12, -17, D:3) a +0 whip a kobold skeleton (33, -8, D:3) a ball python skeleton (36, -45, D:3) a ball python corpse (skeletalised by now) (36, -12, D:3) a bat skeleton (36, -10, D:3) a maw talisman (40, -43, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (8, 7, D:4) a +0 sling (9, 53, D:4) a +0 quarterstaff (10, 18, D:4) a storm talisman (10, 35, D:4) a +0 leather armour (11, 25, D:4) a +0 robe (16, 41, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, 37, D:4) a bat corpse (skeletalised by now) (23, 37, D:4) a bat corpse (skeletalised by now) (23, 39, D:4) a hobgoblin corpse (skeletalised by now) (24, 38, D:4) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 36, D:4) a bat corpse (skeletalised by now) (27, 13, D:4) an adder skeleton (28, 9, D:4) a +0 club a goblin skeleton (29, 27, D:4) a +0 dagger a hound corpse (skeletalised by now) (30, 42, D:4) a -4 dagger a -4 dagger a -4 dagger (36, 50, D:4) a +0 club (39, 50, D:4) a +0 orcbow (41, 23, D:4) a hobgoblin skeleton (45, 38, D:4) a ball python corpse (skeletalised by now) (47, 27, D:4) a spore talisman Level 5 of the Dungeon [Shop] Lafuydom's Weapon Boutique a +0 heavy longbow (283 gold) a +3 rapier of draining (349 gold) a +0 club (6 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +0 dagger (26 gold) a +3 battleaxe of freezing (455 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) a +0 club (6 gold) (0, 0, D:5) a +0 dagger a +0 robe (10, -39, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (51, -22, D:5) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (66, -19, D:5) a +0 short sword (67, -21, D:5) a +0 hand axe a +0 short sword a +0 dagger a kobold corpse Level 6 of the Dungeon (0, 0, D:6) 16 gold pieces (12, -27, D:6) a potion of curing (22, -29, D:6) 17 gold pieces the Ecumenical Temple