Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14500619164437893868 (custom seed) 8 johnsdpark the Firebug (level 2, 8/15 HPs) Began as a Gargoyle Fire Elementalist on July 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (400 turns). johnsdpark the Firebug (Gargoyle Fire Elementalist) Turns: 400, Time: 00:00:27 Health: 8/15 AC: 4 Str: 11 XL: 2 Next: 8% Magic: 1/5 EV: 11 Int: 15 God: Gold: 9 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: studying Spellcasting A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5600 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#.#.....#.#.## #...#####.#####.....## #..# #.# #.....## #... #.# #.....## #)#...#####.#####....... #..............#....)†.. #..v§#.........####..... #....#.........###...#.. .......@.......##....... ..##.#.####.....#.##.##. #..#. #####.#.##.##. #. .. #####.##.##. ..#.. #.....##.##. ## #.. #.#####....> #.. #.#.....#### ... #.#......... #......... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Gargoyle Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 152 | D:1 | Found Kasuanla's Antique Armour Boutique. 388 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 390 | D:1 | Identified a scroll of acquirement 390 | D:1 | Acquired a manual of Spellcasting 400 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, serial_shops, shop, basic_ecumenical_altar, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_2corner, co_window_cross_3, co_window_2corner, co_window_corner_cb, co_window_cross_2, co_window_paths_d, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Cast: Foxfire || 17 Read: Acquirement || 1 Armour: Robe || 10 Dodge: Dodged || 10