johnsdpark Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 4, D:1) a +0 short sword (9, 7, D:1) a ball python corpse (skeletalised by now) (16, -7, D:1) a hobgoblin skeleton (17, -16, D:1) a hobgoblin skeleton (20, -2, D:1) a frilled lizard skeleton (20, 7, D:1) a +0 club (25, -21, D:1) a +0 ring mail (26, -1, D:1) a ball python skeleton (26, 1, D:1) a +0 ring mail (33, 4, D:1) a +0 club a +0 dagger of venom (36, 1, D:1) a +0 spear (39, -27, D:1) a +0 hand axe (41, -21, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (10, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -15, D:2) a frilled lizard corpse (skeletalised by now) (24, 2, D:2) a quokka skeleton (28, -13, D:2) a +0 long sword (28, -2, D:2) a +0 mace (31, -7, D:2) a quokka skeleton (35, -25, D:2) a +0 flail (41, -15, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (41, -12, D:2) a jackal skeleton (41, -11, D:2) a jackal skeleton (44, -23, D:2) a +0 leather armour (44, -5, D:2) a +0 sling (46, -16, D:2) an adder corpse (skeletalised by now) (46, -5, D:2) a +0 whip (46, 3, D:2) the +10 hammer of Zeusmoci {holy, rElec rPois Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (50, -6, D:2) a +0 whip a stone