Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 4 johnsdpark the Firebug (level 1, 10/10 HPs) Began as a Deep Elf Fire Elementalist on July 11, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (76 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 76, Time: 00:00:22 Health: 10/10 AC: 1 Str: 9 XL: 1 Next: 58% Magic: 1/6 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, deformed body, sense surroundings 1, screaming 1, strong 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.3 Conjurations + Level 3.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5924 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. You passively map the area around you. You occasionally shout uncontrollably at those who injure you. You are strong. (Str +4, Int/Dex -1) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is moderately wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm quivers. The foxfire burns the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Your foxfire dissipates! Your foxfire dissipates. x3 Your foxfire dissipates. x2 c - a fuming puce potion There are no items here. Okay, then. It was a potion of mutation. You feel extremely strange. You feel the urge to shout. Your body twists and deforms. You feel stronger. You feel a strange attunement to the structure of the dungeons. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# * * #.......# , #.......## , #........# * #........# ,, #........# *..... #.∩......#####..w.. , #.................. #......@.......... ,, , #................ #.............# #.............# .# ####+###......##.# #.####........# ,, ....:.......#... ..####......# . *, ####......# * * There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Found Vecemy's General Store. 75 | D:1 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 75 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 75 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 75 | D:1 | Gained mutation: You passively map the area around you. | [potion of mutation] 76 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 14 Drink: Mutation || 1 Dodge: Dodged || 1