Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 7 johnsdpark the Firebug (level 1, 6/10 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (63 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 63, Time: 00:00:15 Health: 6/10 AC: 3 Str: 4 XL: 1 Next: 83% Magic: 2/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 19 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, iridescent scales 1, agile 1, deformed body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.4 Conjurations + Level 3.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5937 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You are agile. (Dex +4, Str/Int -1) Armour fits poorly on your strangely shaped body. Message History You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The foxfire burns the hobgoblin. You kill the hobgoblin! You encounter an endoplasm. Found Vecemy's General Store. There are no items here. You see here a fuming puce potion. c - a fuming puce potion Your magical contamination has completely faded away. It was a potion of mutation. You feel extremely strange. You feel agile. Your body twists and deforms. Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# ..###. #.......## ###...r.. #.....J..# #.......# #........# #$......# #........# #.......### #.∩......#####.......... #.....................). #......@................ #....................... #.............##.###### #.............##.# ####+###...?..##.# ##........### :.......#...# ##......###.# ### ..... #.###.. You could see an endoplasm (wandering). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 58 | D:1 | Found Vecemy's General Store. 62 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 62 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 62 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Foxfire || 11 Drink: Mutation || 1 Armour: Robe || 3 Dodge: Dodged || 5