Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (104 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 104, Time: 00:00:25 Health: 15/15 AC: 1 Str: 5 XL: 2 Next: 6% Magic: 1/8 EV: 11 Int: 19 God: Gold: 0 SH: 4 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, large bone plates 1, see invisible, deformed body, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5896 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in large bone plates. (SH +4) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Potions are less effective at restoring your health. Message History The foxfire burns the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is heavily wounded. The foxfire burns the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! The foxfire burns the dart slug but does no damage. The dart slug launches a dart at you. The slug dart misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the dart slug. The dart slug is almost dead. The foxfire burns the dart slug. You kill the dart slug! You have reached level 2! Found Vecemy's General Store. Your foxfire dissipates. x2 c - a fuming puce potion It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. Your vision sharpens. Your body twists and deforms. Large bone plates grow over parts of your arms. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......# #.......## #........# #........# ... #........# .... #.∩......#####.... #......@.......... #................. #...........†..... #.........†...## #.............# # ####+###...?..##.# #.####........# # ....:.......#.. #. ..####......# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 98 | D:1 | Found Vecemy's General Store. 103 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 103 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 103 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 103 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 15 Drink: Mutation || 1 Armour: Robe || 2 Dodge: Dodged || 3