Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 8 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (81 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 81, Time: 00:00:14 Health: 15/15 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 2/8 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, dopey 1, strong 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 11% 2 Inner Flame Hex/Fire 10% N/A 36% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 36% 3 Flame Wave Conj/Fire 13% 2d6 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5919 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are dopey. (Int -3) You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! The dart slug launches a dart at you. The slug dart misses you. The slug dart hits your foxfire. The foxfire burns the dart slug. The dart slug is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug but does no damage. The dart slug is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is severely wounded. The foxfire burns the dart slug. The dart slug is almost dead. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. You kill the dart slug! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is almost dead. The foxfire burns the endoplasm. You kill the endoplasm! You have reached level 2! Your foxfire dissipates! Your foxfire dissipates! Found Vecemy's General Store. Your foxfire dissipates. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel stupid. You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# #........# ... #........# ..... #.∩......#####..... #.................. #......@.......... #................. #.............## # #..........†..# .# ####+###...?..##.# ####........# ...:.......#... .####......# #. # ##......# .. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 76 | D:1 | Found Vecemy's General Store. 80 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 80 | D:1 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 80 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 81 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 14 Drink: Mutation || 1 Dodge: Dodged || 1