Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (191 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 191, Time: 00:00:16 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 1/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: clarity @: no status effects A: magic regeneration, clarity, poor constitution 1, devolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5809 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your body sometimes grows weak upon taking damage. You have hidden genetic defects. Message History You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x3 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Your foxfire dissipates. x3 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. * * * LOW MAGIC WARNING * * * Your foxfire dissipates. Your foxfire dissipates. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. You feel a hidden malignance growing inside you. Your thoughts seem clearer. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# #........# ... #........# ..... #.∩......#####..... #.................. #......@.......... #............†.... #.............## #.............# ####+###......##. #####.####........# #...............#... #.....####......# #. #.....####..§...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Found Vecemy's General Store. 138 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 190 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 190 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 190 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 191 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 24 Drink: Mutation || 1 Armour: Robe || 3 Dodge: Dodged || 2