Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 8 johnsdpark the Firebug (level 2, 12/15 HPs) Began as a Gargoyle Fire Elementalist on July 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (131 turns). johnsdpark the Firebug (Gargoyle Fire Elementalist) Turns: 131, Time: 00:00:43 Health: 12/15 AC: 4 Str: 11 XL: 2 Next: 8% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 4 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, large bone plates 1, MP-powered wands, efficient metabolism a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Teleport Other Tloc 1% N/A 54% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5869 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You are partially covered in large bone plates. (SH +4) You expend magic power (3 MP) to strengthen your wands. Your metabolism doubles the duration of potion status effects. Message History Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You encounter an endoplasm. The foxfire burns the dart slug. You kill the dart slug! Your foxfire dissipates. You have reached level 2! You see here a fuming puce potion. c - a fuming puce potion The endoplasm freezes you. You are frozen. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. Your body churns, leaving you strangely parched. Large bone plates grow over parts of your arms. The endoplasm freezes you. You are frozen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# #........# .. #........# ... #.∩......#####... #......J......... #......@.†....... #................ #.............## #.............# ####+###...?..##. #####.####........ #...............#. #.....####......# ### #.....####......# ###.. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Gargoyle Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 120 | D:1 | Found Vecemy's General Store. 127 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/5 130 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 130 | D:1 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 130 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Foxfire || 8 Drink: Mutation || 1 Armour: Robe || 12 Dodge: Dodged || 8