Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 9/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (83 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 83, Time: 00:00:20 Health: 9/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 1/8 EV: 6 Int: 23 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: vertiginous A: magic regeneration, clever 1, subdued magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 8% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 12% 2d6 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5917 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little easier to cast, but a little less powerful. Message History The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin closely misses you. You encounter an endoplasm. Found Vecemy's General Store. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is moderately wounded. The foxfire burns the endoplasm. The endoplasm is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the endoplasm but does no damage. The endoplasm is heavily wounded. The foxfire burns the endoplasm. You kill the endoplasm! You have reached level 2! Your foxfire dissipates. d - a fuming puce potion Your foxfire dissipates. x2 It was a potion of moonshine. You feel tipsy. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel clever. You feel vulnerable to heat. You no longer feel vulnerable to heat. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......# #.......## ###...... . #........# #.......# # #........# #$......# # #........# #.......### #.∩......#####.......... #......†..............). #......@................ #....................... #.............##.####### #.............##.# ####+###...?..##.# ##........# :.......#.. ###......### ### #......# #.###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:1 | Found Vecemy's General Store. 79 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/8 82 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 82 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 82 | D:1 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 82 | D:1 | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 83 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Foxfire || 17 Drink: Moonshine || 1 Mutation || 1 Armour: Robe || 6 Dodge: Dodged || 9