Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 9/13 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (67 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 67, Time: 00:00:11 Health: 9/13 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 2/7 EV: 11 Int: 23 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, clever 1, frail 1, low MP 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 40% 2d6 4% 2 Inner Flame Hex/Fire 11% N/A 16% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 16% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5933 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) You are frail. (-10% HP) Your magical capacity is low. (-10% MP) Message History You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The foxfire burns the endoplasm. The endoplasm is almost dead. The foxfire burns the hobgoblin. You kill the hobgoblin! The rat closely misses you. You completely miss the endoplasm. The endoplasm is almost dead. The rat misses you. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The rat barely misses you. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The rat closely misses you. The endoplasm misses you. The foxfire burns the rat. You kill the rat! The foxfire burns the endoplasm. You kill the endoplasm! You have reached level 2! Found Vecemy's General Store. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel frail. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.......# ..###. #.......## ###...... #........# #.......# #........# #$......# #........# #.......### #.∩......#####.......... #...........†.........). #......@................ #....................... #.............##.###### #.............##.# ####+###...?..##.# ##........### :.......#...# ##......###.# ### ..... #.###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/8 62 | D:1 | Found Vecemy's General Store. 66 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 66 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 66 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 67 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Foxfire || 13 Drink: Mutation || 1 Armour: Robe || 5 Dodge: Dodged || 16