Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 27 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:24 (490 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 490, Time: 00:02:25 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 93% Magic: 0/8 EV: 11 Int: 19 God: Gold: 23 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: clarity @: no status effects A: magic regeneration, hooves 1, clarity, cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 2.0 Conjurations + Level 3.7 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 34% 2d6 4% 2 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Teleport Other Tloc 3% N/A 38% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5510 Altars: Shops: D:1 *= Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have large cloven feet. You possess an exceptional clarity of mind. You are cold resistant. (rC+) Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the kobold. You kill the kobold! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....+ .....# #.##.. .# ...# .....###.......##.##...# ................§....... #.....##........#..#...# ##.##...†...)...§.....>. ##.##.##..##...(#.)..... ...............§.v.....# ......##..#...§v@......# ..†......).....§§§...... .#†##.........).##v....# ..).............v..§.... ..........#.....##v.§... .#......#.#.....§...)... ..∩.......##.#.#........ .#).......##.#.#.#.#.... .#..##..#.##.#.#.#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 6 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 147 | D:1 | Found Vecemy's General Store. 176 | D:1 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 176 | D:1 | Gained mutation: You have large cloven feet. [potion of | mutation] 176 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 354 | D:1 | Found Patsaici's Jewellery Boutique. 490 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Fire Magic | | 3.7 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 73 Drink: Mutation || 1 Armour: Robe || 2 Dodge: Dodged || 8