Dungeon Crawl Stone Soup version 0.35-a0-702-g1919f112b4 (webtiles) character file. Game seed: 3273359108965139240 230 johnsdpark the Magician (level 5, -3/28 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Slain by a wight ... wielding a +1 war axe (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:59 (3061 turns). johnsdpark the Magician (DEFE) Turns: 3061, Time: 00:03:00 Health: -3/28 AC: 2 Str: 5 XL: 5 Next: 72% Magic: 9/23 EV: 11 Int: 22 God: Gold: 219 SH: 0 Dex: 15 Spells: 7/14 levels left rFire + . . (50%) c - +1 quarterstaff (spect) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + b - ring of poison resistance HPRegen 0.24/turn d - ring of Deuculiu {rElec rF+ Will+ MP+9 SInv Stlth-} MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons c - a +1 spectral quarterstaff (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance (worn) d - the ring of Deuculiu (worn) {rElec rF+ Will+ MP+9 SInv Stlth-} (You found it on level 3 of the Dungeon) [ring of magical power] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Scrolls x - a scroll of amnesia t - a scroll of teleportation {!r} b - a scroll of poison {unknown} d - a scroll of noise {unknown} r - a scroll of identify e - a scroll of revelation {unknown} Potions g - a potion of magic c - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 3.6 Conjurations + Level 4.9 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 54% 2d7 1% 2 c - Flame Wave Conj/Fire 24% 2d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 16% N/A 11% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Blink Tloc 10% N/A 14% 2 Vampiric Draining Necr 5% 2d6 28% 3 Animate Dead Necr 5% N/A 67% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20934 Temple: D:4-7 Altars: Trog Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wight's fire resistance burns away. The orc closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc but do no damage. You encounter a wight. It is wielding a +0 flail. The orc closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate Location (0, 0) A wave of flame ripples out! The flame wave engulfs the orc. The orc is almost dead. The flame wave engulfs the wight. The wight is burned terribly! The wight is heavily damaged. The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs your foxfire. Your foxfire completely resists. (Press . to intensify the flame waves.) The foxfire burns the wight. The wight is burned terribly! The wight is almost destroyed. The wight closely misses you. You encounter an orc. It is wielding a +0 dagger of holy wrath. Casting: Flame Wave (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate Location (0, 0) You miscast Flame Wave. Cinders fly from your hands. You resist. * * * LOW HITPOINT WARNING * * * You stop channelling waves of flame. The wight is no longer more vulnerable to fire. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 war axe. You die... .... ....# .. .....############.... ....>........##●§...... ............##@## ... #......#oU§# ..##......oo#.# # ..#..