Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 8 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (63 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 63, Time: 00:00:17 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 0/8 EV: 11 Int: 23 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, see invisible, clever 1, clumsy 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 40% 2d6 4% 2 Inner Flame Hex/Fire 11% N/A 16% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 16% 3 Teleport Other Tloc 3% N/A 34% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5937 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) Your mind is acute. (Int +4, Str/Dex -1) You are clumsy. (Dex -3) Message History The hobgoblin is heavily wounded. The foxfire burns the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! The foxfire burns the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug. You kill the dart slug! You have reached level 2! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of mutation. You feel extremely strange. You feel clumsy. Your vision sharpens. You feel clever. Your foxfire dissipates. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.§.....## #.§.....v# #.§v....§# #.§§§...§# ... #.∩§.§..§#####..w. #.....§.§......... #......@§........ #......§......... #.....§.......# # #....§§v......# .# ####+###...?..##.# #####.####........# #...............#.. #.....####......# # #.... ####......# .. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:1 | Found Vecemy's General Store. 60 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 62 | D:1 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 62 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 62 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 14 Drink: Mutation || 1 Armour: Robe || 1 Dodge: Dodged || 1