Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 7 johnsdpark the Firebug (level 1, 10/10 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (61 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 61, Time: 00:00:15 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 2/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, claws 1, horns 2, sense surroundings 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5939 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp fingernails. You have a pair of horns on your head. You passively map the area around you. Message History The dart slug is severely wounded. The dart slug bites you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. You kill the dart slug! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the rat. You kill the rat! The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates. Found a fuming puce potion and a parchment of Teleport Other. Your foxfire dissipates. x3 You encounter an endoplasm. Found Vecemy's General Store. You see here a fuming puce potion. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! Your fingernails lengthen. The horns on your head grow some more. You feel a strange attunement to the structure of the dungeons. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) , , * * #.......# ..###.. #.....J.## ###...†..., #........# #.......# #........# #$......# #........# #.......### #.∩......#####.......... #.....................). #......@................ #....................... #.............##.####### #.............##.# ####+###...?..##.# *##........### ,, :.......#...# ##......###.# ### *, ..... #.###.. You could see an endoplasm (asleep). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | Found Vecemy's General Store. 60 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 60 | D:1 | Gained mutation: You have sharp fingernails. [potion of | mutation] 60 | D:1 | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 60 | D:1 | Gained mutation: You passively map the area around you. | [potion of mutation] 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 12 Drink: Mutation || 1 Armour: Robe || 2 Dodge: Dodged || 6