Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 8 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (115 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 115, Time: 00:00:14 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 4/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, time-warped blood 1, spatial entanglement a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.6 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5885 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your blood hastes a few of your allies when you are sufficiently damaged. When you translocate, a monster is sometimes pulled along with you. Message History HP restored. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! You encounter a dart slug. You see here a scroll labelled WADEPE VAOSAT. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The foxfire burns the hobgoblin. The hobgoblin is almost dead. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug but does no damage. The dart slug is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. You kill the dart slug! The foxfire burns the hobgoblin. You kill the hobgoblin! You have reached level 2! Your foxfire dissipates! You encounter an endoplasm. Found Vecemy's General Store. Your foxfire dissipates. You see here a fuming puce potion. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. The flow of your blood desyncs from the flow of time itself. You feel space start to knot itself around you. The endoplasm closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# #........# ... #........# ..... #.∩......#####..... #......J........... #......@.......... #................. #.............## #.............# # ####+###...?..##.# .####........# # ...:.......#... #. .####......# #. #.. ####......# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 110 | D:1 | Found Vecemy's General Store. 114 | D:1 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 114 | D:1 | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 115 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 14 Drink: Mutation || 1 Dodge: Dodged || 6