Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 71 johnsdpark the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:31 (1480 turns). johnsdpark the Magician (DEFE) Turns: 1480, Time: 00:01:31 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 5% Magic: 12/12 EV: 11 Int: 26 God: Gold: 83 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: clarity @: no status effects A: magic regeneration, clarity, clever 1, reckless a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Scrolls b - a scroll of fog {unknown} c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 2.5 Conjurations + Level 4.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 54% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 4% 1 Inner Flame Hex/Fire 16% N/A 11% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Flame Wave Conj/Fire 22% 2d8 21% 4 Teleport Other Tloc 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16517 Altars: Shops: D:1 *=? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Your SH is halved, but you deal more damage with two-handed weapons. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. x2 Your foxfire dissipates. x2 You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. You kill the bat! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. x3 Your foxfire dissipates. You feel a genetic drift. You no longer feel a hidden potential within. Items here: ( ) [ †. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........# ..........# ....###.### ###### ### #..####....# ##.........# ##........# #...††...# #.......#####. #.....@[...... #............. ######.......# #........ #........ #........ #........ ####..... There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 dart slugs A ribbon worm (D:2) An orc (D:3) 3 endoplasms 7 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats 4 frilled lizards (D:1) 7 goblins 4 kobolds 4 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 100 | D:1 | Found Vecemy's General Store. 105 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 105 | D:1 | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [potion of mutation] 105 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 171 | D:1 | Found Patsaici's Jewellery Boutique. 418 | D:1 | Found a faded altar of an unknown god. 432 | D:1 | Found Ehoutzan's Magic Scroll Boutique. 783 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 843 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 1163 | D:2 | Learned a level 2 spell: Scorch 1315 | D:2 | Encountered Terence 1322 | D:2 | Killed Terence 1362 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1468 | D:3 | Lost mutation: You have hidden genetic potential. [hidden | potential] 1480 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop_fountains, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, nicolae_overflow_ecumenical_swirl, jmf_multi_god_temple, serial_shops, nicolae_shop_window_shopping, minmay_misc_feat_chi Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.5 Spellcasting | 4 | 4.2 Fire Magic | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Foxfire | 125 | 10 || 135 Scorch | 3 | 1 || 4 Drink: Moonshine | 1 | || 1 Mutation | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 8 | 3 || 11