Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 71 johnsdpark the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (1710 turns). johnsdpark the Magician (DEFE) Turns: 1710, Time: 00:01:21 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 5% Magic: 12/12 EV: 11 Int: 26 God: Gold: 71 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, hooves 1, clever 1, regeneration 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of brilliance {unknown} j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 2.6 Conjurations + Level 4.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 52% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 16% N/A 11% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Flame Wave Conj/Fire 22% 2d8 21% 4 Teleport Other Tloc 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10288 Altars: Shops: D:1 *=? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have large cloven feet. Your mind is acute. (Int +4, Str/Dex -1) Your natural rate of healing is unusually fast. Message History A ribbon worm is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ribbon worm. You kill the ribbon worm! You have reached level 4! You feel clever. Your foxfire dissipates. Your foxfire dissipates. x2 You encounter a quokka. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. The quokka is lightly wounded. The foxfire burns the quokka! You kill the quokka! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. x3 Your foxfire dissipates. You feel a genetic drift. You feel clever. You no longer feel a hidden potential within. You see here a quokka corpse. You see here a ribbon worm corpse. You encounter Terence the Veteran. He is wielding a +0 mace. Found a scroll labelled WADEPE VAOSAT. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...# #...## ##...# . #...## .. ##...# ... #...## .?.. ##...# ..@.. #...#...... ##.@......# #.......## ##.....## #....## ##..## .## ## You could see Terence (asleep). Vanquished Creatures Robin (D:2) 3 dart slugs 2 ribbon worms (D:2) 3 endoplasms 8 hobgoblins 6 jackals A quokka (D:2) 3 ball pythons 2 bats 4 frilled lizards (D:1) 17 goblins 4 kobolds 4 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 121 | D:1 | Found Vecemy's General Store. 195 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 195 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 236 | D:1 | Found Patsaici's Jewellery Boutique. 440 | D:1 | Found a faded altar of an unknown god. 441 | D:1 | Found Ehoutzan's Magic Scroll Boutique. 829 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 895 | D:1 | Gained mutation: You have large cloven feet. [hidden | potential] 1389 | D:2 | Learned a level 2 spell: Scorch 1488 | D:2 | Encountered Robin 1510 | D:2 | Killed Robin 1656 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1682 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 1682 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1709 | D:2 | Encountered Terence 1710 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop_fountains, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.6 Spellcasting | 4 | 4.2 Fire Magic | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Foxfire | 178 | 4 || 182 Scorch | 2 | || 2 Drink: Mutation | 1 | || 1 Armour: Robe | 11 | || 11 Dodge: Dodged | 7 | || 7