Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 71 johnsdpark the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:17 (1644 turns). johnsdpark the Magician (DEFE) Turns: 1644, Time: 00:01:17 Health: 24/24 AC: 2 Str: 9 XL: 4 Next: 5% Magic: 12/12 EV: 11 Int: 21 God: Gold: 80 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: clarity @: no status effects A: magic regeneration, clarity, cold resistance 1, poor constitution 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} b - 2 scrolls of fog {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 2 potions of moonshine {unknown} j - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 2.5 Conjurations + Level 4.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 36% 2d8 7% 1 Inner Flame Hex/Fire 13% N/A 16% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 16% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Teleport Other Tloc 4% N/A 34% 3 Ignition Fire 10% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10354 Altars: Shops: D:1 *=? D:2 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. You are cold resistant. (rC+) Your body sometimes grows weak upon taking damage. You are strong. (Str +4, Int/Dex -1) Message History You feel clever. Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin but does no damage. The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You feel a genetic drift. Your thoughts seem clearer. You no longer feel a hidden potential within. Your foxfire dissipates. x2 Your foxfire dissipates. c - 2 scrolls labelled DAXIOB TAFI (gained 1) You encounter 4 goblins. The goblin shouts! x3; You hear a shout! x3 You encounter a jackal. You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. You hear a shout! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. # # #. .#. ##.## #.# ##...## #.# ##.....## #.# #.......###.#### #..............# #.......###.##@# #......## #.......gg# #.#...## #####h.##ggg # ###.# ..# #..# ... ##.##### ####### #...'..# ##.+ #...##.# ##..## ##...# ##....# You could see a jackal and 5 goblins. Vanquished Creatures Terence (D:2) 3 dart slugs 2 ribbon worms (D:2) 4 endoplasms 7 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons A bat (D:1) 4 frilled lizards (D:1) 6 goblins (D:1) 4 kobolds 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 109 | D:1 | Found Vecemy's General Store. 194 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 194 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 194 | D:1 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 392 | D:1 | Found Patsaici's Jewellery Boutique. 548 | D:1 | Found Ehoutzan's Magic Scroll Boutique. 566 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/10 576 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [hidden potential] 580 | D:1 | Learned a level 2 spell: Scorch 839 | D:1 | Found a faded altar of an unknown god. 1204 | D:2 | Found Gynigixe's Book Shoppe. 1531 | D:2 | Encountered Terence 1538 | D:2 | Killed Terence 1586 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1606 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 1606 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1644 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop_fountains, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.5 Spellcasting | 4 | 4.2 Fire Magic | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 139 | 3 || 142 Scorch | 7 | || 7 Drink: Mutation | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 10 | || 10