Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 8 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (157 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 157, Time: 00:00:12 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, sense surroundings 1, electricity resistance, cold vulnerability 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5843 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You passively map the area around you. You are resistant to electric shocks. (rElec) You are vulnerable to cold. (rC-) Message History You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is moderately wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug. The dart slug is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. You kill the dart slug! You have reached level 2! Your foxfire dissipates. Your foxfire dissipates. x2 Your foxfire dissipates. b - a scroll labelled WADEPE VAOSAT You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found Vecemy's General Store. You encounter an endoplasm. An endoplasm is nearby! You see here a fuming puce potion. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. You feel vulnerable to cold. You feel a strange attunement to the structure of the dungeons. You feel insulated. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) , , * * #.......# , #.....J.## , #........# * #........# ,, #........# *..... #.∩......#####..... , #.................. #......@......... ,, , #............... #.............# #..........†..# # ####+###......##.# ####.####........# #...............#... #.....####......# . #... ####......# * * You could see an endoplasm (asleep). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 149 | D:1 | Found Vecemy's General Store. 156 | D:1 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 156 | D:1 | Gained mutation: You passively map the area around you. | [potion of mutation] 156 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 16 Drink: Mutation || 1 Armour: Robe || 2 Dodge: Dodged || 1