Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (119 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 119, Time: 00:00:13 Health: 15/15 AC: 4 Str: 2 XL: 2 Next: 6% Magic: 1/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: clarity @: no status effects A: magic regeneration, antennae 1, iridescent scales 1, clarity, weak 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5881 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. You are weak. (Str -3) Message History You have reached level 2! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. An endoplasm is nearby! An endoplasm is nearby! Your foxfire dissipates! The foxfire burns the endoplasm. The endoplasm is moderately wounded. The foxfire burns the endoplasm. The endoplasm is severely wounded. The foxfire burns the endoplasm. The endoplasm is almost dead. Found Vecemy's General Store. You hit the endoplasm. You kill the endoplasm! c - a fuming puce potion It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! You feel weaker. Your thoughts seem clearer. Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# #........# ... #........# ..... #.∩......#####..... #..............†... #......@.†........ #................. #.............## #.............# # ####+###...?..##.# .####........# # ...:.......#... #. .####......# #. #.. ####......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 113 | D:1 | Found Vecemy's General Store. 118 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 118 | D:1 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 118 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 118 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 119 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 16 Drink: Mutation || 1 Dodge: Dodged || 2