Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (162 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 162, Time: 00:00:12 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 7/7 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, hooves 1, low MP 1, ephemeral shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5838 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have large cloven feet. Your magical capacity is low. (-10% MP) A shield forms around you when casting spells or using Invocations. (SH +7) Message History You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! The foxfire burns the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug. You kill the dart slug! You have reached level 2! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. x3 HP restored. b - a scroll labelled WADEPE VAOSAT You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found Vecemy's General Store. c - a fuming puce potion There is an entrance to Vecemy's General Store here. It was a potion of mutation. You feel extremely strange. Ambient excess energy starts collecting around you. You feel less energetic. Your feet thicken and deform. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####+#### #.......# #.......# #.......## #........# #........# #........# ..... #.@......#####..... #.................. #.............†.. #............... #.............# #.............# # ####+###......##.# ####.####........# #...............#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 11/15 MP: 2/8 149 | D:1 | Found Vecemy's General Store. 161 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 161 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 161 | D:1 | Gained mutation: You have large cloven feet. [potion of | mutation] 162 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 16 Drink: Mutation || 1 Armour: Robe || 1 Dodge: Dodged || 1