Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (177 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 177, Time: 00:00:42 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 8/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, strong-willed 1, ephemeral shield, protean grace a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.6 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5823 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are strong-willed. (Will+) A shield forms around you when casting spells or using Invocations. (SH +7) You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History An endoplasm is nearby! An endoplasm is nearby! Your foxfire dissipates! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The foxfire burns the endoplasm. You kill the endoplasm! No target in view! No target in view! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. b - a scroll labelled WADEPE VAOSAT You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found Vecemy's General Store. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. You feel strong-willed. Ambient excess energy starts collecting around you. Mutagenic power surges through your limbs. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# .. #........# $.... #........# ..... #.∩......#####..... #.................. #......@.†......... #................. #.............# #.............# # ####+###......##.# ####.####........# #...............#... #.....####......# #. #... ####......# ###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 169 | D:1 | Found Vecemy's General Store. 176 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 176 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 176 | D:1 | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 177 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 19 Drink: Mutation || 1 Armour: Robe || 3 Dodge: Dodged || 3