Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (194 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 194, Time: 00:00:18 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, horns 1, sturdy frame 2, devolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5806 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. Your movements are less encumbered by armour. (ER -4) You have hidden genetic defects. Message History You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found Vecemy's General Store. You encounter an endoplasm. An endoplasm is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. x2 Your foxfire dissipates. x2 c - a fuming puce potion There is an entrance to Vecemy's General Store here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. It was a potion of mutation. You feel extremely strange. You feel a hidden malignance growing inside you. You feel less encumbered by your armour. x2 A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +....>... #........ #.......# #.......# +.......# #.......###.# #...........# #.....@.# #.......# #####'### #.#####.# #.......# #.#####.# #.# ####'#### #.......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 142 | D:1 | Found Vecemy's General Store. 193 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 193 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 193 | D:1 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 193 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 194 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 18 Drink: Mutation || 1 Dodge: Dodged || 1