Seeded DCSS version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 930017683 (custom seed) 56 johnsdpark the Magician (level 3, -5/19 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Slain by an orc ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (1550 turns). johnsdpark the Magician (DEFE) Turns: 1550, Time: 00:01:21 Health: -5/19 AC: 3 Str: 5 XL: 3 Next: 69% Magic: 9/10 EV: 12 Int: 21 God: Gold: 97 SH: 0 Dex: 21 Spells: 7/10 levels left rFire + . . (50%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ d - +6 ring of dexterity HPRegen 0.23/turn f - ring of protection from fire MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) e - an orb of guile Jewellery d - a +6 ring of dexterity (worn) f - a ring of protection from fire (worn) Scrolls b - a scroll of fog {unknown} c - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 2.4 Conjurations + Level 4.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Vampiric Draining Necr 4% 2d6 34% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Rending Blade Conj/Frge 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16450 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. You see here a +0 pair of gloves. You encounter an orc. It is wielding a +4 hand axe. The orc leaves your sight. You encounter an orc. It is wielding a +0 hand axe. The orc leaves your sight. An orc is nearby! An orc is nearby! You encounter an orc. It is wielding a +0 falchion. You encounter an orc. It is wielding a +0 club. The orc leaves your sight. The orc leaves your sight. The orc shouts! x3 The orc hits you but does no damage. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. You hit the orc but do no damage. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc hits you with a +4 hand axe! * * * LOW HITPOINT WARNING * * * You hit the orc. The orc looks as sick as possible! The orc is almost dead. The orc shouts! You kill the orc! Your Fire Magic skill increases to level 4! You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc. You kill the orc! You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you with a +0 hand axe! You die... #.........# #......# #.........# ######.# ##...#.#### #.# ####...#.# #.# .......#.# #.# ...#...#.# #.# ##.......# #.# #.......###############.# #.......o)o@●...........# #.......#################### #...........(........)...... ...####.#################### .## #.# #........... #.# #.########## #.# #.# # ... #.# # ..# #.###### # You could see 2 orcs. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 orcs (D:3) 6 endoplasms A hobgoblin (D:1) 3 quokkas 5 ball pythons 8 bats 3 goblins 4 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 341 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 843 | D:2 | Learned a level 2 spell: Scorch 889 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1092 | D:2 | You fall into a shaft and drop 1 floor! 1550 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, minmay_split_cup_large D:2: layout_rooms D:3: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.4 Spellcasting | 4 | 4.1 Fire Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Dagger || 55 Unarmed || 1 Cast: Foxfire || 24 Drink: Heal wounds || 1 Moonshine || 1 Stab: Sleeping || 13 Armour: Robe || 31 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1549 | 1501 | 48 | 0 | 1225 | 3 | 516.3 | Dungeon | 1549 | 1501 | 48 | 0 | 1225 | 3 | 516.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 448 daAuts D:3: 276 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+