Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (171 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 171, Time: 00:00:11 Health: 15/15 AC: 2 Str: 2 XL: 2 Next: 6% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, talons 1, mutation resistance 1, weak 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5829 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. You are somewhat resistant to further mutation. You are weak. (Str -3) Message History An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm but does no damage. The endoplasm is lightly wounded. The foxfire burns the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The foxfire burns the endoplasm. The endoplasm is severely wounded. The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates. Your foxfire dissipates. Your magical contamination has completely faded away. b - a scroll labelled WADEPE VAOSAT You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found Vecemy's General Store. c - a fuming puce potion There is an entrance to Vecemy's General Store here. You encounter a rat. It was a potion of mutation. You feel extremely strange. You feel weaker. Your toenails lengthen and sharpen. You feel genetically stable. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####+#### #.......# #.......# # #.......## .r #........# ... #........# $..... #........# ...... #.∩......#####...... #...........@....... #................... #................... #...........†.##.### #.............# # ####+###......##.# ####.####........# #...............#... #.....####......# #.# You could see a rat (asleep). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 148 | D:1 | Found Vecemy's General Store. 170 | D:1 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 170 | D:1 | Gained mutation: You have sharp toenails. [potion of | mutation] 170 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 171 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 16 Drink: Mutation || 1 Armour: Robe || 1