Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 johnsdpark the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (184 turns). johnsdpark the Firebug (Deep Elf Fire Elementalist) Turns: 184, Time: 00:00:23 Health: 15/15 AC: 2 Str: 2 XL: 2 Next: 6% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: clarity @: no status effects A: magic regeneration, clarity, weak 1, MP-powered wands, efficient magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5816 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. You are weak. (Str -3) You expend magic power (3 MP) to strengthen your wands. Spells you cast cost 1 less MP (to a minimum of 1). Message History * * * LOW MAGIC WARNING * * * The foxfire burns the dart slug. The dart slug is almost dead. The foxfire burns the dart slug. You kill the dart slug! Your foxfire dissipates. The foxfire burns the endoplasm but does no damage. You have reached level 2! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The foxfire burns the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. b - a scroll labelled WADEPE VAOSAT c - a fuming puce potion There is an entrance to Vecemy's General Store here. It was a potion of mutation. You feel extremely strange. You feel weaker. You feel your magical essence link to the dungeon's wands. You gain a new grip on the flow of your magic. Your thoughts seem clearer. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####+#### #.......# #.......# #.......## #........# #........# ... #........# ..... #.@......#####..... #.................. #................. #................. #.............## #.............# ####+###......##. #####.####........# #...............#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 128 | D:1 | Found Vecemy's General Store. 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 183 | D:1 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 183 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 183 | D:1 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 183 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 184 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 19 Drink: Mutation || 1 Armour: Robe || 1 Dodge: Dodged || 1