jongho1212 Level 1 of the Dungeon [Shop] Lamuij's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -4, D:1) a ball python corpse (skeletalised by now) (21, -34, D:1) a +0 short sword a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -15, D:1) a +0 leather armour (27, -18, D:1) a +0 dagger (27, 1, D:1) a +0 leather armour (28, -31, D:1) a +0 club (37, 2, D:1) a scarab talisman (41, -22, D:1) a rat skeleton (47, -29, D:1) 2 poisoned darts (51, -13, D:1) a bat corpse (skeletalised by now) (51, -9, D:1) a bat corpse (skeletalised by now) (52, -9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (11, 13, D:2) 3 boomerangs (14, 4, D:2) a hobgoblin corpse (skeletalised by now) (19, 8, D:2) a +0 short sword a kobold skeleton (19, 14, D:2) a +0 sling a +0 club a goblin skeleton (20, 7, D:2) a rat skeleton (28, 46, D:2) a +0 ring mail (35, 39, D:2) a quokka skeleton (38, 39, D:2) a +0 spear (42, 5, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (42, 31, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 12, D:2) a rat corpse (skeletalised by now) (51, 18, D:2) 2 boomerangs (53, 22, D:2) 3 poisoned darts (58, 14, D:2) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. Level 3 of the Dungeon (0, 6, D:3) a frilled lizard corpse (skeletalised by now) (10, 2, D:3) a +0 club a kobold skeleton (19, 22, D:3) a +0 club an orc corpse (skeletalised by now) (22, 29, D:3) a +0 sling (28, 14, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (29, 8, D:3) a ball python skeleton (37, -1, D:3) a +0 club an orb of energy an orc skeleton (41, 21, D:3) a +0 mace (52, 11, D:3) a +0 hand axe an orc skeleton (57, -4, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tigorphag's Neck Hole a +0 cloak of air (236 gold) a +0 cloak (49 gold) a scarf of invisibility (132 gold) a scarf of invisibility (132 gold) an amulet of faith (unknown) (440 gold) an amulet of faith (unknown) (440 gold) an amulet of magic regeneration (unknown) (330 gold) [Shop] Onnyolih's Assorted Antiques a phantom mirror (840 gold) a lightning rod (4/4) (840 gold) a +0 dagger (42 gold) a spore talisman (262 gold) a tin of tremorstones (2/2) (840 gold) a +0 chain mail (126 gold) [Shop] Qudehaar's Antique Weapon Boutique a +0 great sword of electrocution (567 gold) a +0 short sword (63 gold) a +0 hand axe (63 gold) a +0 war axe (73 gold) the +7 morningstar "Earthworm" {drain, rElec Str+6} (1520 gold) rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 sling (31 gold) a +0 falchion (63 gold) a +0 war axe (73 gold) a +5 giant club (611 gold) a +0 whip (52 gold) [Shop] Tumottig's Distillery 2 potions of resistance (240 gold) 2 potions of attraction (72 gold) a potion of might (unknown) (48 gold) a potion of brilliance (48 gold) a potion of curing (unknown) (36 gold) a potion of brilliance (48 gold) [Shop] Gusuff's Weapon Boutique a +0 quarterstaff (60 gold) a +0 rapier of electrocution (188 gold) a +0 long sword (42 gold) a +5 orcbow of flaming (410 gold) a +0 scimitar (72 gold) a +0 scimitar (72 gold) a +0 dagger (24 gold) the +6 falchion "Bagucaemast" {flame, Bane ^Contam rPois rF+++} (912 gold) Bane: It inflicts you with a random bane when you equip it. ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. It cannot be enchanted further. 5 curare-tipped darts (72 gold) (14, 8, D:4) a hound corpse (skeletalised by now) (15, 8, D:4) a ball python corpse (skeletalised by now) (16, -10, D:4) a quokka corpse (skeletalised by now) (16, 6, D:4) a +0 hand axe an orc skeleton (18, -39, D:4) a +0 dagger (18, -16, D:4) a rat skeleton (24, -9, D:4) a +0 club (25, -30, D:4) a +0 leather armour (29, 6, D:4) a +0 sling (35, -32, D:4) a +0 ring mail (38, -4, D:4) a +0 club (39, -3, D:4) a ball python skeleton (40, -5, D:4) a +0 leather armour a +0 short sword an orc skeleton (41, -28, D:4) a quokka skeleton (42, 9, D:4) an orb of glass (45, -15, D:4) a +0 leather armour a +0 short sword a +0 scale mail a +0 club a +0 dagger a +0 plate armour a +3 long sword (51, -10, D:4) a +0 quarterstaff (52, -22, D:4) a +0 helmet (54, -15, D:4) a +0 dagger (61, -41, D:4) a +0 club (64, 0, D:4) 5 large rocks (66, -42, D:4) a +1 falchion of protection a +0 leather armour (66, -41, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 11, D:4) the death talisman "Ajote" {*Slow Str+4 Dex+3 Slay+6} [talisman of death] *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Level 5 of the Dungeon (2, -17, D:5) a +0 leather armour an ossuary (0, 0, Ossuary) 11 gold pieces (0, 1, Ossuary) 9 gold pieces (0, 2, Ossuary) a potion of resistance (1, 0, Ossuary) 15 gold pieces (1, 1, Ossuary) 9 gold pieces (1, 2, Ossuary) 13 gold pieces (13, -1, Ossuary) a +0 robe (still there?) a +0 dagger (still there?) a curare-tipped dart (still there?) 2 throwing nets (still there?) a human corpse (still there?)