jotsteele Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, 28, D:1) a +0 sling (6, 30, D:1) a hobgoblin corpse (skeletalised by now) (9, -6, D:1) 6 stones (13, -6, D:1) a bat corpse (skeletalised by now) (17, 7, D:1) a +0 plate armour (17, 9, D:1) 2 stones (19, 4, D:1) a hobgoblin skeleton (21, 0, D:1) a quokka skeleton (31, 25, D:1) 4 stones (43, 6, D:1) a quokka corpse (skeletalised by now) (50, 14, D:1) a +0 sling (64, 20, D:1) a quokka corpse (skeletalised by now) (64, 22, D:1) 4 stones Level 2 of the Dungeon [Shop] Weaschir's Distillery a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) 2 potions of ambrosia (208 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) (0, 0, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (3, -31, D:2) a +0 hammer (3, -30, D:2) a +0 hammer (3, -29, D:2) a +0 hammer (3, -28, D:2) a +0 hammer (3, -27, D:2) a +0 hammer (3, -25, D:2) a +0 hammer (3, -24, D:2) a +0 hammer (4, -34, D:2) a +0 hammer (4, -33, D:2) a +0 hammer (4, -32, D:2) a +0 hammer (4, -31, D:2) a +0 hammer (4, -30, D:2) a +0 hammer (4, -29, D:2) a +0 hammer (4, -28, D:2) a +0 hammer (4, -27, D:2) the +10 hammer of the Immovable Allies {elec, +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (4, -26, D:2) a +0 hammer (4, -25, D:2) a +0 hammer (4, -24, D:2) a +0 hammer (4, -23, D:2) a +0 hammer (4, -22, D:2) a +0 hammer (5, -34, D:2) a +0 hammer (5, -33, D:2) a +0 hammer (5, -32, D:2) a +0 hammer (5, -31, D:2) a +0 hammer (5, -30, D:2) a +0 hammer (5, -29, D:2) a +0 hammer (5, -28, D:2) a +0 hammer (5, -22, D:2) a +0 hammer (6, -33, D:2) a +0 hammer (6, -32, D:2) a +0 hammer (6, -31, D:2) a +0 hammer (6, -30, D:2) a +0 hammer (6, -29, D:2) a +0 hammer (6, -28, D:2) a +0 hammer (6, -24, D:2) the +0 hammer of Imnaj {flame, +Blink Will+ rCorr} Will+: It increases your willpower. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (6, -22, D:2) the +2 hammer "Byrimoy" {spect, rPois rN+ Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. (7, -32, D:2) a +0 hammer (7, -31, D:2) a +0 hammer (7, -30, D:2) a +0 hammer of draining (7, -29, D:2) a +0 hammer (7, -22, D:2) a +0 hammer (8, -34, D:2) a +0 hammer (8, -31, D:2) a +0 hammer (8, -28, D:2) a +0 hammer (8, -22, D:2) a +0 hammer (9, -32, D:2) a +0 hammer (9, -30, D:2) a +0 hammer (9, -29, D:2) a +0 hammer (9, -28, D:2) a +0 hammer (9, -22, D:2) a +0 hammer (10, -34, D:2) a +0 hammer (10, -33, D:2) a +1 hammer of holy wrath (10, -32, D:2) a +0 hammer (10, -31, D:2) a +0 hammer (10, -30, D:2) a +0 hammer (10, -29, D:2) a +0 hammer (10, -28, D:2) a +0 hammer (10, -27, D:2) a +0 hammer (10, -26, D:2) a +0 hammer (10, -25, D:2) a +0 hammer (10, -24, D:2) a +0 hammer (10, -23, D:2) a +0 hammer (10, -22, D:2) a +0 hammer (10, -7, D:2) a +0 robe (10, -2, D:2) a bat corpse (skeletalised by now) (11, -34, D:2) a +0 hammer (11, -33, D:2) a +0 hammer (11, -32, D:2) a +0 hammer (11, -31, D:2) a +0 hammer (11, -30, D:2) a +0 hammer (11, -29, D:2) a +0 hammer (11, -28, D:2) a +0 hammer (11, -25, D:2) a +0 hammer (11, -24, D:2) a +0 hammer (11, -23, D:2) a +0 hammer (13, -37, D:2) 2 scrolls of vulnerability (15, -10, D:2) a +0 animal skin (20, 3, D:2) a +0 dagger (26, -2, D:2) a hobgoblin corpse (skeletalised by now) (28, -19, D:2) a +0 sling (29, -12, D:2) a +0 whip (32, -20, D:2) a ball python skeleton (46, -30, D:2) 6 poisoned darts (56, -27, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (1, 5, D:3) a +0 hand axe (5, -18, D:3) a ball python corpse (skeletalised by now) (6, -36, D:3) a +0 dagger of venom (6, 0, D:3) 3 atropa-tipped darts (12, -20, D:3) a +0 dagger (12, -18, D:3) a +0 dagger a +1 sling of draining (12, -17, D:3) a +0 club a +0 hand axe a +0 sling a +0 scale mail a +0 short sword a +0 leather armour a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -17, D:3) a +0 dagger a +0 robe an adder corpse (skeletalised by now) (16, -22, D:3) a +0 dagger (19, -13, D:3) a +0 club a +0 ring mail (20, 2, D:3) a +1 mace of draining (27, -26, D:3) a +0 dagger a stone a kobold skeleton (29, 3, D:3) a +0 club a +0 dagger an orc corpse (skeletalised by now) (30, 3, D:3) a +0 club a +0 leather armour a +0 short sword a +0 leather armour an orc skeleton (31, -33, D:3) a rat skeleton (34, -19, D:3) a frilled lizard corpse (skeletalised by now) (35, -40, D:3) a +0 whip (36, -26, D:3) 3 stones (36, -18, D:3) a bat corpse (skeletalised by now) (42, -37, D:3) a +0 leather armour (44, 6, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zoxyph's Book Shop Great Wizards, Vol. VII (360 gold) a book of the Earth (432 gold) a Fen Folio (504 gold) a book of Sloth (384 gold) a book of Dangerous Friends (504 gold) the Elucidation of Support (480 gold) Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Summon Lightning Spire Summoning/Air 4 c - Dragon's Call Summoning 9 a book of the Tundra (528 gold) Maxwell's Memoranda (504 gold) (0, 0, D:4) a +0 leather armour (3, -23, D:4) a +0 scale mail (6, -5, D:4) a +0 dagger a +0 dagger a +1 dagger of venom a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (7, -20, D:4) a +0 short sword a kobold skeleton (8, 3, D:4) a +0 club a +0 club a +0 spear a +0 animal skin a hobgoblin skeleton (10, -21, D:4) a hobgoblin skeleton (14, -22, D:4) 2 stones a +0 dagger (14, 9, D:4) 3 stones (15, -27, D:4) a stone a +0 dagger a kobold skeleton (16, -25, D:4) a black bear skeleton (16, 13, D:4) a +0 dagger (17, 11, D:4) 2 stones a +0 whip (19, 22, D:4) a hound corpse (skeletalised by now) (20, -27, D:4) a +0 robe (22, -14, D:4) a hobgoblin skeleton (23, -13, D:4) a +0 club a goblin skeleton (23, -5, D:4) a staff of death (23, -3, D:4) a +0 club (23, 0, D:4) a +0 dagger a +0 sling (24, -19, D:4) a +0 short sword (29, -14, D:4) a +0 leather armour (30, 5, D:4) a beast talisman (33, 11, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (37, 20, D:4) a +0 dagger (38, -9, D:4) a potion of attraction (41, -19, D:4) a +0 leather armour (42, -9, D:4) 16 gold pieces (42, -8, D:4) 7 gold pieces (49, 4, D:4) a +0 great mace (50, -12, D:4) a +0 dagger a +0 spear a goblin corpse (skeletalised by now) (50, -11, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (50, -10, D:4) a +0 flail 3 stones a gnoll corpse (skeletalised by now) (51, 2, D:4) a book of the Hunter Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 dagger a +0 robe an orc corpse (1, 2, D:5) a +0 flail an orc corpse (10, 6, D:5) a +0 sling the Ecumenical Temple