Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (webtiles) character file. Game seed: 3529612157418151326 39 jotsteele the Conjurer (level 3, 0/29 HPs) Began as a Draconian Conjurer on June 25, 2024. Was an Initiate of Ashenzari. Slain by Terence ... wielding a +4 short sword of electrocution (18 damage) ... on level 3 of the Dungeon. The game lasted 00:04:20 (1887 turns). jotsteele the Conjurer(Draconian Conjurer) Turns: 1887, Time: 00:04:23 Health: 0/29 AC: 9 Str: 15 XL: 3 Next: 26% Magic: 5/6 EV: 1 Int: 20 God: Ashenzari [......] Gold: 105 SH: 0 Dex: 9 Spells: 6/7 levels left rFire + . . h - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . k - +2 hat rElec . d - +0 cloak rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn i - +6 ring of strength MPRegen 0.10/turn %: no passive effects @: constricted A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Missiles l - 4 atropa-tipped darts Armour d - a +0 cloak (worn) g - a +0 pair of gloves (worn) k - a +2 hat (worn) Jewellery c - a ring of protection from fire (left hand) i - a +6 ring of strength (right hand) j - a +4 ring of protection Scrolls m - a scroll of immolation {unknown} Potions b - a potion of haste {unknown} e - 2 potions of mutation {unknown} f - 2 potions of heal wounds {unknown} n - 2 potions of attraction {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Passage of Golubria Tloc 2% N/A 83% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of electrocution and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of electrocution and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of electrocution and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence! Terence is severely wounded. Terence hits you but does no damage. Magic courses through your body. Terence hits you with a +4 short sword of electrocution. The ball python barely misses you. The ball python closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of electrocution and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Terence hits you with a +4 short sword of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." ######### #######........ .$....@.....# # ######@# .# .# #....S.###.##.# .......#..#......# ....######.......# ... #..#..#.....## # #..#..#.....# +...........# #####....##.#### + #..).....##.# You could see Terence and a ball python. Vanquished Creatures An adder (D:2) An orc (D:3) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:2) 2 hobgoblins 2 jackals (D:1) 3 ball pythons 4 bats A kobold (D:2) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 567 | D:1 | Reached skill level 1 in Fighting 1344 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1396 | D:2 | Found a broken altar of Ashenzari. 1475 | D:2 | Became a worshipper of Ashenzari the Shackled 1879 | D:3 | Noticed Terence 1887 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, hangedman_decor_points, grunt_decor_arrowhead D:2: layout_rooms, basic_altar, serial_bayou_lagoon_b D:3: layout_loops_corners, hangedman_ru_absence, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 26 Tailslap || 6 Club || 11 Cast: Magic Dart || 61 Use: Potion || 1 Armour: Skin || 30 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1911 | 1789 | 122 | 199 | 1352 | 3 | 637.0 | Dungeon | 1911 | 1789 | 122 | 199 | 1352 | 3 | 637.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 690 daAuts D:3: 111 daAuts