jotsteele Level 1 of the Dungeon [Shop] Dyuxela's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of fog (40 gold) a scroll of enchant weapon (75 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (17, 27, D:1) a ball python corpse (skeletalised by now) (18, 25, D:1) a jackal corpse (skeletalised by now) (18, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 2, D:1) a bat corpse (skeletalised by now) (19, 26, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (20, 30, D:1) a jackal corpse (skeletalised by now) (22, 30, D:1) a jackal corpse (skeletalised by now) (33, -2, D:1) a +0 leather armour (51, 42, D:1) a +0 chain mail (53, 21, D:1) 4 stones Level 2 of the Dungeon [Shop] Millourph's Magic Scroll Shop a scroll of fear (40 gold) a scroll of teleportation (30 gold) a scroll of immolation (40 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of amnesia (40 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (4, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 19, D:2) a +0 dagger (10, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, 1, D:2) a frilled lizard corpse (skeletalised by now) (50, 48, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +1 pair of boots (1, 4, D:4) a quokka skeleton (27, -19, D:4) the +1 leather armour "Qutziblo" {^Contam Regen+ SInv} SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Level 5 of the Dungeon [Shop] Xehyta's Weapon Shoppe a +1 rapier of venom (129 gold) a +0 mace (33 gold) a +0 short sword (33 gold) a +0 falchion (33 gold) a +0 quarterstaff (44 gold) a +0 club (11 gold) a +0 dagger (22 gold) a +0 rapier (44 gold) the +2 flail of Crawling {freeze, rPois rF++} (495 gold) rF++: It greatly protects you from fire. rPois: It protects you from poison. a +0 long sword (38 gold) a +2 longbow of draining (260 gold) Level 6 of the Dungeon [Shop] Ihelad's Assorted Antiques a +0 chain mail (135 gold) a scroll of butterflies (120 gold) a +1 pair of gloves (345 gold) a potion of resistance (300 gold) a +0 pair of boots (135 gold) a potion of might (120 gold) a scroll of teleportation (90 gold) a +0 rapier (120 gold) 2 potions of attraction (180 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2847 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +0 robe (21 gold) (22, -18, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 1, D:7) 6 stones (31, 0, D:7) 5 stones (35, -7, D:7) a +0 dagger (37, -6, D:7) a +0 club (38, 0, D:7) a +0 shortbow (38, 21, D:7) 4 stones (40, -5, D:7) a +0 short sword (40, 10, D:7) a +0 giant club (41, 12, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club 2 boomerangs an orc corpse a killer bee corpse (0, 1, D:8) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (1, 0, D:8) a killer bee corpse