jotsteele Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 3, D:1) 5 stones (3, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -3, D:1) a +0 leather armour (7, -3, D:1) 2 stones (8, -12, D:1) 9 stones (10, -22, D:1) a hobgoblin corpse (skeletalised by now) (15, -11, D:1) a +0 dagger (16, -8, D:1) a +0 dagger (16, -1, D:1) a +0 dagger (19, 5, D:1) a rat skeleton (29, -28, D:1) a ball python skeleton a ball python skeleton (33, -45, D:1) a +0 dagger (33, -12, D:1) a bat corpse (skeletalised by now) (33, -8, D:1) a +0 leather armour (34, -32, D:1) a +0 whip (36, -34, D:1) a bat skeleton (37, -39, D:1) a +0 spear (37, -37, D:1) a +0 club a goblin skeleton (37, -36, D:1) a +0 dagger (39, -22, D:1) a +0 club (39, -20, D:1) a ball python corpse (skeletalised by now) (39, -14, D:1) 4 poisoned darts (45, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Usimuc's Antique Weapon Boutique a +0 short sword (72 gold) a +0 rapier (96 gold) the +1 spear of Horchai {freeze, Int+2} (518 gold) Int+2: It affects your intelligence (+2). a +0 dagger (48 gold) the +1 long sword of Okawaru's Grace {holy, Dex+3 SInv} (691 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 giant club (40 gold) the +5 war axe "Lirir" {freeze, rElec MP-11 Dex+6} (835 gold) Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. MP-11: It affects your magic capacity (-11). a +0 mace (72 gold) a +2 great sword of electrocution (676 gold) (0, 0, D:2) a +0 whip (4, -13, D:2) a +0 spear (5, -27, D:2) a +0 dire flail (7, -8, D:2) a hobgoblin corpse (9, 7, D:2) a +0 club (9, 9, D:2) a potion of mutation