Dungeon Crawl Stone Soup version 0.32-a0-1723-g99b34a318c (webtiles) character file. Game seed: 13878349599174052086 11 jotsteele the Apothecary (level 2, 11/19 HPs) Began as a Demonspawn Alchemist on July 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (294 turns). jotsteele the Apothecary(Demonspawn Alchemist) Turns: 294, Time: 00:01:00 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 13% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of fire Scrolls e - a scroll of identify {unknown} h - a scroll of silence {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} f - a potion of lignification {unknown} Skills: + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, poisoned, 52% to hit) The sting misses the bat. The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 dagger. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold misses you. You closely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you with a +0 dagger. You miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold hits you with a +0 dagger. Your magical contamination has completely faded away. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! h - a scroll labelled XUM YDDISITAI Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #..##....# #.....# #..##....# #.....### #..###.### #.......# #..# #.# #.......# #..###.#### #.†.....# #.......... #.......# #.......... ###++....)..# #.......... ........@...############# ................ .....###........ ###+# #........ #........ ######... ... .. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 224 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 294 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 1.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 24 Unarmed || 1 Cast: Sting || 14 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 291 | 2 | 61 | 137 | 1 | 293.0 | Dungeon | 293 | 291 | 2 | 61 | 137 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts