Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 18381708912556305519 21 jotsteele the Apothecary (level 2, -1/17 HPs) Began as an Octopode Alchemist on Nov 11, 2024. Killed from afar by Terence (3 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:32 (889 turns). jotsteele the Apothecary (Octopode Alchemist) Turns: 889, Time: 00:01:33 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 83% Magic: 3/5 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} c - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Tukima's Dance Hex 2% N/A 50% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Passage of Golubria Tloc 2% N/A 88% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [(*( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. You see here a bat skeleton. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled NAXKAM SACEA. There is a stone staircase leading up here. Terence is nearby! The helpless Terence fails to defend himself. You hit Terence. You grab Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! Ouch! That really hurt! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (lightly wounded, constricted by you, 100% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence is lightly wounded. You constrict Terence. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, constricted by you, poisoned, 100% to hit) The sting hits Terence. Terence looks even sicker. Terence is heavily wounded. You constrict Terence. Terence zaps a wand. The puff of flame hits you. You die... Terence says, "Finally, peace and quiet." ##.# .? ... .# # ###..#.# ..#......# #........# #........###### #............. #...@.# #....@...... ###########. You could see Terence (very poisoned). Vanquished Creatures 4 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:1 | Found Lyufimm's Antique Armour Shoppe. 198 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 391 | D:1 | Found Koil Gao's Assorted Antiques. 391 | D:1 | Found Beostud's Weapon Shoppe. 449 | D:1 | Found Mek Xaaxtesk's Weapon Emporium. 546 | D:1 | Reached skill level 4 in Alchemy 886 | D:2 | Noticed Terence 889 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, serial_shops, shop, nicolae_shop_waterfront, shop, nicolae_shop_real_fake_doors, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_window_1, aquarium_view_2c, aquarium_pool_four, reono_crystal_passage, st_stairs_8 D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 16 Constrict || 14 Tentacles || 7 Short sword || 17 Cast: Sting || 12 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 22