Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 8845598462750538077 25 jotsteele the Chiller (level 3, 21/21 HPs) Began as an Octopode Ice Elementalist on Dec 18, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:18 (1415 turns). jotsteele the Chiller (Octopode Ice Elementalist) Turns: 1415, Time: 00:01:19 Health: 21/21 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 6/6 EV: 12 Int: 19 God: Gold: 89 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . i - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons i - a +0 rapier (weapon) Armour h - a +0 buckler Jewellery f - an amulet of the acrobat (around mantle) Scrolls g - a scroll of torment {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} c - a potion of lignification {unknown} d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 7% 3 c - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 7% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Momentum Strike Conj/Tloc 4% 3d8 24% 2 Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 2% 2d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the goblin! You see here a +0 mace. You now have 89 gold pieces (gained 11). You see here a +0 buckler. h - a +0 buckler Things that are here: a +0 dagger; a goblin corpse Search for what [? for help]? rap There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 5 poisoned darts. You see here a +0 rapier. i - a +0 rapier Okay, then. i - a +0 rapier (weapon) You drop an amulet of guardian spirit. You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. f - an amulet of the acrobat (around mantle) You see here 5 poisoned darts. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##.....## ##.......## #.......@.# #.........# #.........# ##### #.........# ##...### #.........# ##....... ##.......## #........ #.........# #........ #.........#######........ #<..).................... There were no monsters in sight! Vanquished Creatures 4 ball pythons 2 endoplasms 6 goblins 2 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) A bat (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 347 | D:1 | Got Xezuekh's Elucidation of Ill-omened Topography 1258 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1412 | D:2 | Learned a level 3 spell: Frozen Ramparts 1415 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1415 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, minmay_misc_feat_hallway, amethyst_killhole, hex_tiny, columned_hall_lemuel, minmay_pentomino_v2 D:2: layout_rooms, dk_vineyard_1, item_on_display_a_b Action || total ---------------------------++------- Melee: Unarmed || 33 Constrict || 13 Tentacles || 11 Punch || 1 Cast: Freeze || 9 Stab: Sleeping || 4 Armour: Skin || 18 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1415 | 1211 | 204 | 176 | 854 | 2 | 707.5 | Dungeon | 1415 | 1211 | 204 | 176 | 854 | 2 | 707.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1253 daAuts D:2: 162 daAuts