jowce12 Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (2, -13, D:1) a +0 short sword (3, -4, D:1) a rat corpse (skeletalised by now) (3, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -45, D:1) a +0 quarterstaff (7, -19, D:1) a +0 club (11, -11, D:1) a bat skeleton (13, -10, D:1) a +0 short sword a kobold skeleton (14, -44, D:1) a +0 robe (16, -31, D:1) a bat skeleton (17, -30, D:1) 4 poisoned darts (18, -35, D:1) a +0 club a goblin skeleton (18, -19, D:1) a +0 robe (22, -12, D:1) a quokka skeleton (23, -45, D:1) a +0 ring mail (31, -45, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, 1, D:1) a ball python corpse (skeletalised by now) (34, 4, D:1) a rat corpse (skeletalised by now) (40, -43, D:1) a +0 short sword 2 stones a kobold skeleton (46, -27, D:1) a +0 dagger (50, -47, D:1) a bat corpse (skeletalised by now) (54, -45, D:1) a +4 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (1, 19, D:2) a +0 dagger a +0 sling (5, 3, D:2) an adder corpse (skeletalised by now) (5, 4, D:2) a ball python corpse (skeletalised by now) (9, 32, D:2) a +0 dagger (12, 7, D:2) a +0 club (13, 24, D:2) a +0 club (19, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 10, D:2) a +0 whip (23, 15, D:2) a +0 robe (39, 5, D:2) a +0 short sword a +0 robe Level 3 of the Dungeon (1, 11, D:3) a quokka corpse (skeletalised by now) (5, 34, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 24, D:3) a +0 scale mail (21, 15, D:3) a hobgoblin skeleton (22, -2, D:3) a +0 dagger a stone a kobold skeleton (22, 13, D:3) a +0 club (23, 27, D:3) a rat skeleton (24, 10, D:3) a +1 rapier of draining (24, 21, D:3) a +0 trident (27, -9, D:3) a bat skeleton (29, 13, D:3) a frilled lizard skeleton (35, 6, D:3) a +0 club a +0 leather armour (37, -3, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (42, -3, D:3) a frilled lizard corpse (skeletalised by now) (43, 28, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Wageefuf's Antique Weapon Shoppe a +0 executioner's axe (315 gold) a +0 shortbow (63 gold) a +0 hand axe (63 gold) a +0 shortbow (63 gold) a +2 rapier of draining (459 gold) the +5 mace of Mutilation {concuss, Int+3 Dex+3} (999 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 dagger (42 gold) a +0 glaive (210 gold) (0, 0, D:4) a ball python corpse (skeletalised by now) (16, -10, D:4) a ball python corpse (skeletalised by now) (17, -16, D:4) a +0 robe (17, -10, D:4) a +0 club 3 poisoned darts a +0 dagger a hobgoblin corpse (skeletalised by now) (17, -9, D:4) a +0 club an adder corpse (skeletalised by now) (18, 6, D:4) a +0 dagger a +0 sling a goblin skeleton (20, -29, D:4) a +0 robe (21, -14, D:4) a +0 whip 5 stones (23, 10, D:4) a jackal skeleton (25, -22, D:4) a +0 ring mail (25, 26, D:4) a +0 trident (32, -12, D:4) a +0 robe (35, -8, D:4) a +0 chain mail (39, 14, D:4) an adder corpse (skeletalised by now) (39, 17, D:4) a +0 ring mail (41, -11, D:4) a +0 ring mail (46, 11, D:4) a +0 helmet (50, -24, D:4) a +0 devious dagger (57, -12, D:4) a +0 whip a kobold corpse (skeletalised by now) (57, -9, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Saihejua's General Store a parchment of Summon Small Mammal (52 gold) a +0 war axe (45 gold) a parchment of Forge Phalanx Beetle (325 gold) a potion of haste (130 gold) a sack of spiders (520 gold) a parchment of Mercury Arrow (75 gold) (0, 0, D:5) a +1 hand axe of flaming (12, 4, D:5) a bullfrog skeleton (13, -11, D:5) a +0 flail (14, -11, D:5) a +0 plate armour (16, -15, D:5) a +0 hand axe a +0 chain mail an orc skeleton (16, 3, D:5) a +0 scale mail (17, -14, D:5) a +0 spear a gnoll skeleton (17, -13, D:5) a +0 halberd a gnoll skeleton (19, -11, D:5) a +0 spear (19, -8, D:5) a +0 robe (20, -20, D:5) a +0 short sword a +0 leather armour a +2 flail of draining a +0 giant club a +0 dagger an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (21, -20, D:5) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -15, D:5) an adder corpse (skeletalised by now) (33, -12, D:5) a +0 robe (44, 11, D:5) 2 poisoned darts (45, 13, D:5) an adder corpse (skeletalised by now) (54, -14, D:5) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (54, -5, D:5) 6 poisoned darts (59, -15, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (2, 0, D:6) a +3 antimagic spear a +0 scale mail a gnoll skeleton (3, 1, D:6) a +0 orcbow (8, -29, D:6) a +0 giant spiked club (8, -2, D:6) a +0 scale mail (12, -21, D:6) a +0 morningstar an orc corpse (skeletalised by now) (13, -28, D:6) a +0 robe (13, -21, D:6) an adder corpse (skeletalised by now) (31, 7, D:6) a +0 dagger Level 7 of the Dungeon (0, 41, D:7) a +0 flail (1, 13, D:7) a +0 chain mail a +0 glaive (2, 11, D:7) a +0 hand axe a +0 dagger an orc skeleton (3, 12, D:7) a +0 leather armour a +0 dagger a +0 scale mail a +0 mace an orc skeleton (4, -8, D:7) a +0 leather armour (8, -13, D:7) a +0 glaive (8, 29, D:7) a +0 leather armour (10, -12, D:7) a +0 whip (10, 13, D:7) a +0 hand axe (11, -12, D:7) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (17, 29, D:7) the +1 rapier "Killer Klown's Peril" {freeze, rC+ Will+ Str+3} rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (20, 2, D:7) a +0 orcbow a centaur skeleton (21, 30, D:7) 4 poisoned darts (25, 28, D:7) a +0 scale mail (43, 2, D:7) a +0 spear a gnoll corpse (skeletalised by now) (44, 2, D:7) a +0 spear (45, 1, D:7) a +0 whip a +0 leather armour a +0 spear (45, 3, D:7) a +2 flail of protection a +0 spear a gnoll corpse (skeletalised by now) (46, 1, D:7) a +0 spear (46, 2, D:7) a +0 spear Level 8 of the Dungeon (1, -12, D:8) a +0 robe a +3 dagger (3, -12, D:8) a +0 chain mail (4, 1, D:8) a +0 war axe (5, -12, D:8) a +0 robe a +0 short sword (6, -16, D:8) a +0 robe a +3 halberd (6, -14, D:8) a +0 orcbow a +0 robe a +4 dagger (9, -18, D:8) a +0 robe a +2 mace (10, -21, D:8) a +0 war axe (13, -25, D:8) a +4 trident of draining a +0 robe an orb of energy the barachi skeleton of Jeremiah (13, -10, D:8) a +0 club (13, 4, D:8) a +0 robe (15, -4, D:8) a +0 rapier (15, 5, D:8) a +0 leather armour (17, -23, D:8) a +0 whip a +0 mace a +1 leather armour of cold resistance a +0 mace (20, -15, D:8) a +0 club a curare-tipped dart a +0 club a kobold skeleton (20, -14, D:8) 4 poisoned darts a +0 short sword a kobold skeleton (20, -13, D:8) a +0 short sword 3 poisoned darts a +0 short sword a kobold skeleton a kobold skeleton (20, -12, D:8) a +3 chain mail a +0 club 4 poisoned darts a +0 club (21, -13, D:8) a +2 ring mail of poison resistance a +0 flail a +0 robe a +0 dagger a +0 short sword 2 poisoned darts a +0 dagger (25, -14, D:8) a +0 long sword (48, -26, D:8) a +0 falchion (51, -22, D:8) a +0 long sword Level 9 of the Dungeon (0, 1, D:9) a +0 leather armour a +0 club an orc skeleton (1, 0, D:9) a +0 club an orc skeleton (1, 1, D:9) a +0 robe a +0 dagger an orc skeleton (2, 2, D:9) a +0 leather armour a +0 morningstar an orc skeleton (17, -11, D:9) a +0 robe (22, 25, D:9) a +0 crystal plate armour (32, 29, D:9) a +0 battleaxe a +0 ring mail (34, 4, D:9) a ring of wizardry (35, -19, D:9) a +0 animal skin a troll corpse (skeletalised by now) (43, -11, D:9) a +0 trident (54, -17, D:9) a +0 ring mail (56, 5, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (59, 3, D:9) a +0 ring mail (60, -14, D:9) a -1 heavy spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (60, -13, D:9) a wolf corpse (skeletalised by now) Level 10 of the Dungeon (3, 29, D:10) a +0 ring mail (4, 40, D:10) a +0 dagger (13, 32, D:10) a +0 dagger a +0 robe (14, 32, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 32, D:10) a +0 club a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (18, 4, D:10) a +0 ring mail (19, 40, D:10) a +0 giant spiked club a +0 giant spiked club (22, 19, D:10) the +0 plate armour of the Ace of Pentacles {-Tele Harm rPois SInv} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (25, 43, D:10) a +0 war axe (30, 55, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (35, 26, D:10) a +0 halberd a +0 halberd an orc corpse (36, 27, D:10) a +0 demon trident (37, 21, D:10) a +0 broad axe an elf corpse (38, 23, D:10) a +0 war axe an orc skeleton (38, 25, D:10) a +0 halberd an orc skeleton (39, 28, D:10) a +0 war axe a +0 war axe a two-headed ogre corpse (50, 9, D:10) a +0 ring mail (56, 16, D:10) a howler monkey corpse (skeletalised by now) (62, 16, D:10) a parchment of Ignite Poison