Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (webtiles) character file. Game seed: 1174716083983621281 23 js222 the Ducker (level 2, 21/21 HPs) Began as a Merfolk Monk on June 24, 2024. Was a Believer of Hepliaklqana. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (637 turns). js222 the Ducker(Merfolk Monk) Turns: 637, Time: 00:01:51 Health: 21/21 AC: 6 Str: 11 XL: 2 Next: 95% Magic: 2/2 EV: 11 Int: 9 God: Hepliaklqana [**....] Gold: 11 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . j - +0 ring mail rPois . h - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: reduced essence, (nimble swimmer 2), mertail a: Renounce Religion, Ancestor Life: Knight, Ancestor Life: Battlemage, Ancestor Life: Hexer, Recall Ancestor, Ancestor Identity You were on level 1 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour d - an orb of light (worn) h - a +1 hat (worn) j - a +0 ring mail (worn) Scrolls b - 4 scrolls of identify g - a scroll of enchant armour {unknown} k - a scroll of immolation {unknown} Potions c - a potion of ambrosia e - a potion of haste {unknown} f - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: + Level 3.5 Fighting * Level 4.3 Long Blades * Level 0.1 Armour + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Hepliaklqana Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the bat! Found 9 gold pieces. Found a scroll labelled VUKLON ZALEHACE. You now have 28 gold pieces (gained 9). You now have 37 gold pieces (gained 9). k - a scroll labelled VUKLON ZALEHACE There is a stone staircase leading down here. There is an open door here. There is a fountain of clear blue water here. There is an entrance to The Oracle's Delphic Readings here. b - 4 scrolls of identify (gained 1) Thank you for shopping at The Oracle's Delphic Readings! There is an open door here. There is a stone staircase leading down here. A rat comes into view. The rat squeaks loudly. A rat is nearby! The rat closely misses you. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! You see here a rat corpse. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. A rat comes into view. A rat is nearby! The rat squeaks loudly. You slash the rat! You kill the rat! You see here a rat corpse. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. This altar belongs to (a) Qazlal, (b) Hepliaklqana or (c) Yredelemnul, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Hepliaklqana accepts your prayer! Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, City! You can now recall your ancestor. You can now remember your ancestor's identity. You may now remember your ancestor's life. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.............##.P~.## #.......#....##...##P~P# ..........#####.####P~P# ..........# #.# ##.~## ..........# ##.# #P†.# ..........####..###~.## .............#>###~P.# ..........##..####~P.# .############.#ß@RP.## ## #.####### #############......# ...)÷..............# #####.....###.#....# ...ß###...# #.#....# ....###.#####.#....# #...'...# #..#....# #(÷.#..## #.####### You could see the friendly City the ancestor. Vanquished Creatures 4 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a spriggan 6 | D:1 | Noticed an armataur 6 | D:1 | Noticed a felid 8 | D:1 | Noticed a barachi 10 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a demigod 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed an elf 14 | D:1 | Noticed a ghoul 16 | D:1 | Noticed a draconian 18 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed a vampire 20 | D:1 | Noticed an octopode 20 | D:1 | Noticed a naga 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a formicid 26 | D:1 | Noticed a troll 26 | D:1 | Noticed a human 28 | D:1 | Noticed a tengu 28 | D:1 | Noticed a djinni 30 | D:1 | Noticed an oni 135 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 226 | D:1 | Found The Oracle's Delphic Readings. 580 | D:1 | Bought a scroll of identify for 26 gold pieces 633 | D:1 | Found a faded altar of an unknown god. 636 | D:1 | Prayed at the altar of an unknown god. 636 | D:1 | Reached * piety under Hepliaklqana 636 | D:1 | Reached ** piety under Hepliaklqana 636 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 637 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_room, corexii_item_surrounded_by_moat, nicolae_nh_oracle_at_delphi Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.3 Fighting | | 3.5 Armour | | 0.1 Dodging | | 4.3 Action || total ---------------------------++------- Melee: Falchion || 46 Armour: Robe || 24 Ring mail || 6 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 636 | 588 | 48 | 0 | 364 | 1 | 636.0 | Dungeon | 636 | 588 | 48 | 0 | 364 | 1 | 636.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts